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Ai pathing issue


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I have an NPC who has 1 AI package currently which is to travel to a specific location marker REF. No specific schedule, no flags, just the condition that a specific quest stage be true. The quest triggers in conversation with him and when the conversation is done, off he goes to his destination. However he walks in the general direction of the mapmarker but then starts to weave through the buildings of Bravil and heads out of the city and walks along the road like an NPC does when you accidentally forget to change the target from "abandoned mine" which I did not fail to change. I also made sure to check the pathing nodes would give a nice clear blue path to the target, but he STILL just wanders off. What am I forgetting?
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Make sure he is using the proper AI package at the proper time. It sounds like he has several of them. Remember that the first AI package on the list with conditions that are met will be used, so you may need to reorder your packages, or place conditions on the higher packages on the list to prevent them from being used when this other package is supposed to be used.
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Thanks for the reply. I think it was more of a saved game glitch than an AI package or pathing issue. I went back and tested it from before the quest even began and he worked fine. I also think at one point I had the marker inside a subspace field which he was not seeing the mark because of it. So it's all good now
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