Omny Posted August 11, 2011 Share Posted August 11, 2011 Personally, I don't really want more loot; I just want BETTER loot. One problem I had with New Vegas is how cluttered the game is with useless items that aren't worth selling or using. A better way of organizing everything wouldn't hurt either. Link to comment Share on other sites More sharing options...
Benjango Posted August 25, 2012 Share Posted August 25, 2012 (edited) Good list, and I agree with almost everything, especially finite story telling. That one always gets my undies in a bunch. I'm a firm believer, however, that multiplayer COULD help make a great Fallout game become even better. They would just have to approach it with a certain attitude.i.e. - No CTF, No Free-for-all...just a drop in, drop out, Dead Island-esque, type of storyline co-op you can play with a bud. Although I do wish for something fine tuned like that, I doubt it will happen though. Could always try Vault MP I guess. My main wish for the next installment though, would be better interaction with the world. For example: ==Being able to trade something other than Caps/ NCR dollars/ Legion Gold for other goods.==If you're short on money, you can trade something or a bunch of something for something else. Could trade a bunch of ammo you don't use for some you do, a set of power armor for food, etc. The trading window from Civ 5 comes to mind in this. ==Building a town, run it, level it, trade / spy / go to war with other towns.==Wasteland Defense and RTS made me want to seriously just found my own town and make my mark on the Mojave. This could open the doors to a whole other game to play.From a town you can found a Caravan you can use to trade with other towns. You could have some companions take charge of certain aspects of your new society. I.e. that caravan you made could have Cass as its boss. Your place could get raided, you catch the eye of the brotherhood / NCR / Legion / Whatever, have your own flag...I could go on. Plus it would give you something to continuously spend caps on, which is always a plus after you've beaten a game and still roam around with an ungodly amount of money burning a hole in your pocket. ==Bigger maps = reason to have vehicles?==Vehicles in a Fallout game could either make it or break it. Hell I never used horses in Skyrim so I doubt I'd use cars in Fallout...unless it was a Vertibird. >.>Only way I could justify having vehicles at this point is simply having a bigger map. Not sure on the size...probably not along the lines of Just Cause 2. Although that would be kinda kick ass. ==A BIG looming threat==This just adds a random fear factor to the mix while playing but I think it would be fun...if nothing else it would make for quite a sight.I got this idea actually from playing DayZ. I was talking with some buds about how in most zombie scenarios, there's a horde. My idea was to have a gigantic herd of zombies (few hundred) that roam the open areas of a map as a group, stumbling in one direction for a while then switching to the next. If you come across it, the best idea would be to give it some room and go around, or wait for the herd to pass. If you make one mad, the whole horde gets mad. Just replace 'Zombies' with 'Feral Ghouls' and you'll get the idea. Other than that...I just wish Bethesda, or whomever, just takes some time and checks out the Nexus for ideas. ps - Maybe some work into the first person shooter aspect of the game. Alternate fire modes, grenade hotkey, adjustable zoom, etc?I know it's a RPG first and foremost and certainly NOT a FPS, but c'mon, I spent my last two playthroughs shooting 80% of the time. In fact, I'm fairly certain most people did. Edited August 25, 2012 by Benjango Link to comment Share on other sites More sharing options...
Flipout6 Posted August 25, 2012 Share Posted August 25, 2012 I'm a bit nervous about the next fallout game, honestly, mostly because it'll likely be run on skyrim' engine. There were several things in skyrim that I didn't like, such as the shallow characters. (Even Paarthurnax can't light a candle to most of the companions in Vegas.) But especially the physics engine. Corpses become instantly stiff as all livings hells. Skyrim as a whole didn't feel nearly as deep or rich as New Vegas, or Fallout 3. (I've played the original two as well, they have more content than any of those games.) and I'm scared this'll happen to the next fallout game too. Building a town would be epic, as the characters I have in the fallout series would run some of the best towns in the wastes. (Let's see....Arcade the doctor, Boone, the head of the town guards/militia, and Lily......the babysitter.) Also, taking out the finite gameplay is always epic. As for vehicles, I'm pretty sure you can get one in FO2, but it doesn't really fit in with the atmosphere, any vehicles in Fallout, I think, would be animals you can mount, like horses (DEATHCLAWS jks). A couple of my own suggestions, take the Fallout series somewhere desolate again, because two massive civilizations fighting over a completely restored and powered Vegas didn't feel very post-apocalyptic. The Capital Wasteland did, but somewhere completely hellish such as the Divide or even the Sierra Madre were some of the most desolate, atmospheric places I've ever gone to in a video game. Another thing would be some more gray-area moral choices, similar to joining whatever faction in New Vegas, but taken further to where each side has just as many good aspects as it does dark, shady ones, and whichever side you take will have you making difficult moral choices that positively affect one group but negatively affect the other. Of course, there'll still be plenty of room to distinguish your character as good or evil. (Helping the helpless, informing towns of water/food sources, etc.) instead of the simple good vs. evil story they pulled off in Fallout 3. Of course, balancing all the combat styles would be good, too. (energy weapons were OP in fallout 3, and melee and unarmed were also very powerful in FNV.) Link to comment Share on other sites More sharing options...
ghijt Posted August 28, 2012 Share Posted August 28, 2012 it would be good to see the courier in fallout 4 like the character of fo1 and fo2 Link to comment Share on other sites More sharing options...
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