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Increasing creature health globally


beyondwudge

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Hello, just working on a difficulty mod.

 

I have modified NPC health and it works well enough. However, creature health seems to have no global/auto-calculate option?

 

Is there a way to increase creature health globally? Has anyone else succeeded in doing this?

 

I do not want to use the damage multipliers as I want the maths displayed in the pipboy vs the health on the target to be 1:1, without the player needing to halve it in their head.

 

Thankyou for any help you can provide.

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