beyondwudge Posted August 9, 2011 Share Posted August 9, 2011 Hello, just working on a difficulty mod. I have modified NPC health and it works well enough. However, creature health seems to have no global/auto-calculate option? Is there a way to increase creature health globally? Has anyone else succeeded in doing this? I do not want to use the damage multipliers as I want the maths displayed in the pipboy vs the health on the target to be 1:1, without the player needing to halve it in their head. Thankyou for any help you can provide. Link to comment Share on other sites More sharing options...
beyondwudge Posted August 10, 2011 Author Share Posted August 10, 2011 Nobody has any ideas? Really? Link to comment Share on other sites More sharing options...
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