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Question about Modding Buildings.


misterwizzard

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I would imagine this has been answered or addressed before, but I would like to know how to make new buildings, rooms and structures. I have looked around on google and searched the nexus but have not found anything. A link to a tutorial or source of info would be awesome. I have just started to mess around with modding and would like to make my own structures. I know, I know, Skyrim comes out in like 3 months. I have extremely limited experience in 3d modeling or texturing, I was mainly wanting to cut some of the stock structures apart and kind of use them as building blocks. I suppose that is a different question, is that possible? I imagine it is if I can get the files into an editor.

 

TL;DR Cant find anything that tells me I can or cannot make/edit stock buildings and rooms.

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Firstly if you want to edit a vanilla building, you should unpack the vanilla textures and meshes .bsa. Then you have to edit them via a 3d modelling program (or if you're only retexturing, then use Photoshop or GIMP) If you want a completly new one, then start on learning Blender :P
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Do you (or anyone) know if the models can be made in sketchup or something more structured? I think for making things like buildings being able to measure and snap to points/measurements would be quite helpful in making normal objects such as houses/walls/decorations. And being able to measure things will make joining models (interior pieces) easier. I have began going through tutorials for Blender, but do not think it will be as easy to make symmetrical or structured looking objects.

 

Advice?

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