112233_112233 Posted September 8, 2007 Share Posted September 8, 2007 Hey if theres any1 out there that could help me with making your own console commands or editing them using obse i just started making mods and not rely good yet. Link to comment Share on other sites More sharing options...
Sypron Posted September 8, 2007 Share Posted September 8, 2007 You cannot "make your own console commands" as they are hard coded into the game. If you need any help making mods, go here. Link to comment Share on other sites More sharing options...
Tibixe Posted September 8, 2007 Share Posted September 8, 2007 Hey if theres any1 out there that could help me with making your own console commands or editing them using obse i just started making mods and not rely good yet.You can make OBSE plugins (plugins for OBSE, not mods using OBSE), and those can add new console commands. You need a reliable knowledge of C++ and Oblivion scripting however. Take a look at src/obse_plugin_example (in the OBSE zip file), that is an example of an OBSE plugin. If you're interested, ask around here Link to comment Share on other sites More sharing options...
Sypron Posted September 9, 2007 Share Posted September 9, 2007 My mistake. Its just the common way to make mods is to get the construction set, not tinker with the console. Link to comment Share on other sites More sharing options...
112233_112233 Posted September 9, 2007 Author Share Posted September 9, 2007 yea thanx tibixe thats what i ment and im trying to find out how to do them so if you could help thanx Link to comment Share on other sites More sharing options...
Tibixe Posted September 9, 2007 Share Posted September 9, 2007 yea thanx tibixe thats what i ment and im trying to find out how to do them so if you could help thanxThings you need:C++ knowledge (not just the syntax :) )Microsoft Visual C++ 2005 Express Edition (you can download it for free)You should really take a look src/obse_plugin_example, it's a plugin which adds a console command which prints "plugintest running". If you don't understand what is there, ask in the OBSE thread. Link to comment Share on other sites More sharing options...
GBHis Posted September 9, 2007 Share Posted September 9, 2007 yea thanx tibixe thats what i ment and im trying to find out how to do them so if you could help thanxThings you need:C++ knowledge (not just the syntax :) )Microsoft Visual C++ 2005 Express Edition (you can download it for free)You should really take a look src/obse_plugin_example, it's a plugin which adds a console command which prints "plugintest running". If you don't understand what is there, ask in the OBSE thread.WTF. Get an opensource, free C++ compiler. Screw the Microsoft-crap. Especially their "lite" versions. Really... Link to comment Share on other sites More sharing options...
Tibixe Posted September 10, 2007 Share Posted September 10, 2007 WTF. Get an opensource, free C++ compiler. Screw the Microsoft-crap. Especially their "lite" versions. Really...I didn't suggest using MSVC as the C++ compiler. OBSE is compiled with MSVC. OBSE has a common library which is compiled with MSVC (and contains Windows-specific stuff, like DirectX). The OBSE headers contain low-level code and are tested for MSVC. So you probably want to use MSVC for OBSE plugins. Link to comment Share on other sites More sharing options...
112233_112233 Posted September 11, 2007 Author Share Posted September 11, 2007 Thanx for the help my mates really good at this stuff and he showed me how to do it i just needed to fix up a couple of commands in mods and things like that. Link to comment Share on other sites More sharing options...
GBHis Posted September 11, 2007 Share Posted September 11, 2007 I didn't suggest using MSVC as the C++ compiler. OBSE is compiled with MSVC. OBSE has a common library which is compiled with MSVC (and contains Windows-specific stuff, like DirectX). The OBSE headers contain low-level code and are tested for MSVC. So you probably want to use MSVC for OBSE plugins.Ah. Fair enough. Thanks for clarifying. Ha, you've given me blood on my teeth - now I feel forced to write a plugin and compile it with an opensource compiler ;) Link to comment Share on other sites More sharing options...
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