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Disappearing Teleporting Doors?


Andy12798

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So basically, i'm making a mod which adds a city and land into a new worldspace. But i've done it with one master .esm which is just the land and regions. Then I made a second .esp with just the buildings and cave entrances and so on, but now I've come to making the interiors, I can add static objects and change the land and all, but when I try and connect two doors together they disappear in game. I can place them and see them in game as long as they aren't teleporting anywhere, but as soon as i connect them they just disappear completely, any help to fix this would be helpful! I am a fairly confident modder with a fairly advanced understanding of the CS. Thanks in advance.
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Well im not the best modder but...could the problem be with how u connect the doors ..let me better explain "Like im not sure as I'v never made a teleport doors but is there another way to connect them or could this problem be from some how not attaching/ making them stable to the "house,building or ect." and if not maybe its somthing to do with a conflict in the world space that your putting them in "example" they would work if u put them in a normal van. building but when u put them in a building u made via mod or user wont work..Maybe you could try checking to see if this is the case? ... Im sorry I was not able to help any more than this and I hope truly something I'v said can help you. =) Good luck and my best wish's Edited by XxPockieNinjaxX
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i was thinking that too actually at one point! But then I made a cell which was just a duplicate of Weynon Priory, and tried to connect a door into it but even that one disappeared. Oh and for some reason the doors won't even connect to a cell which was already in vanilla oblivion :s Thanks anyway :)
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