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Hostile Dialogue trigger help.


esiotrot291117

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How do you make an NPC hostile after a dialogue?

Please help me...

 

I assume you would place StartCombat player on the result script, but do you have to put the name of the NPC that will become hostile? (Ex. ActorRefID StartCombat player)

 

EDIT: I just love the forums and all of you who didn't lend a hand in something so simple. Turns out I was right about the ActorRefID just in case anyone wants to know, but we all know you don't!

 

P.S. Thanks for the wonderful help guys!!!

Edited by esiotrot291117
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