hideouscircus Posted August 13, 2011 Share Posted August 13, 2011 So I've been working on some armor mash ups ...... just released the first one (D.C. Ranger Armors), and I am looking into expanding the mod into a full fledged faction. This led me to attempt to create some more mash ups for the faction. It was suggested that I try to make something out of the duster mesh. I had a few designs that I liked and that seemed to work with just cop/pasting branch data from nifskope window to nifskope window, same as I had done before (Copy>Paste>Transform>Apply) then updated tangent spaces and stripified everything. However now when I go into the GECK and go about making a new item when it takes me to the mesh selection window (when you change the mesh) and shows the preview of the new armor, some of the pieces I added are out of place and hovering above the rest of the armor mesh? Searches haven't yielded any answers yet, and as I'm starting to get frustrated (this is the first duster I'd actually think about wearing in the game itself and was looking forward to playing with it) I figured I'd pick the brains of the fellows of the Nexus. I'm a novice when it comes to nifskope. So I'm sure it's something I'm not doing right or am overlooking. Any help would be appreciated and met with kudos ;) Cheers! Link to comment Share on other sites More sharing options...
Recommended Posts