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changing only player textures


Benholeo

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Was experimenting with modding and wondered if there was any way to change the player character textures without modifying the NPC textures.

While looking in CS I could couldn't find anything referencing the player's textures so figured if I would ask here.

 

Any way to do it? I'll keep looking for a bit.

 

edit (1 min later): I assumed that character section was generalized across all races; however, after looking at some of things you can change its probably where you mod the player's textures.

Edited by Benholeo
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You can do only two things:

1: Make another race, and use that for the player. Just copy an existing race, and make the changes you want to do.

2: Make "equipable" skin items for tail/amulet/ring slot.

I don't know if it's possible any other ways.

 

Oh well it was worth a shot.

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You can do only two things:

1: Make another race, and use that for the player. Just copy an existing race, and make the changes you want to do.

2: Make "equipable" skin items for tail/amulet/ring slot.

I don't know if it's possible any other ways.

 

Oh well it was worth a shot.

I try making a ring that doesn't use an equip slot and graphic and you put a modified .dds in a texture folder that flips your skin textures for you.

If I finish it I'll post it.

 

edit wow double post how do you delete your posts lol

Edited by Benholeo
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Sadly there is little hope obse provides a GetTexturePath and a SetTexturePath however those do not work on characters because they have multiple textures

making an entire race just to change skin is just absurd so gonna give up unless someone else has an idea.

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