Vaz2008 Posted August 17, 2011 Share Posted August 17, 2011 (edited) I'm purging the playable Dremora from Capucine's Character Expansion, just for my own personal use, and it's been very easy with the help of TES4Edit's "check for errors" feature. But now I've run into a strange problem:In each of the Dunmer-related Valen Dreth taunts, Capucine added a condition that checks for the Playable Dremora race. I was able to delete all but one of these: the last one, ID 0003335D. I delete the now-invalid GetIsRace function that checked for Playable Dremora, click OK to close the dialogue panel, and notice that no asterisk appeared next to the filename displayed in title of the main CS window. I reopen Character > Filtered Dialogue > Conversation > CharGenTaunt2 and, sure enough, the condition is still there in that one particular taunt. I delete it again. It doesn't go away. I close the CS, relaunch it, and reload the ESP. Still not working. There's no error and the condition does, at first, look like it disappears when I delete it.If I ignore this baffling behavior and save the ESP anyway, TES4Edit reveals that the condition did in fact survive. EDIT:Typically, I figured it out shortly after posting about it.I realized that the GetIsRace DarkElf conditions' "OR" checkboxes had been checked, so I unchecked them and tried again to delete the Dremora-related GetIsRace condition. It didn't seem to work any better than it did before, but I saved the ESP anyway and TES4Edit declared it error-free. Sure enough, the pesky condition had been slain. Odd. I gotta say, Capucine's addition of two journal entries triggered by the conversation with Valen Dreth, providing a little insight into the Dremora's perspective and explaining why s/he doesn't get witch-hunted, is a nice touch. I just don't want to play a Dremora myself and I'm trying to un-clutter my chargen. Edited August 17, 2011 by Keresthus Link to comment Share on other sites More sharing options...
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