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Making a merchant dialogue, merchant box, Agatha Radio, and script cod


NUKER0001

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1. I need a step by step on how to make a dialogue for a merchant, I read some of the topics on merchants, so I know some of the things I have to do, the biggest problem is I tryed to make a dialogue for a kid to work with EZCompanion before, lets just say it ended badly, and I don't wont a repeat of that and leave it at that!

 

2. About the merchant's box, can I give 1 merchant 2 boxes? I wanna have 1 box that respawns and 1 that dose not, if I can't it's no big deal, I'll just make 2 merchants!

 

3. I tryed to make a radio with Agatha's station for a house, I get her talking but not her playing, any ideas of how to fix it!

 

4. I'm trying to make a script for a book that gives the player a perk based on the sex you are, but is says I messed up the sex ID, here is what I tryed (note I'm going to leave a few unapparent names out, and just write NAME in), can someone tell Me where I'm going wrong?

 

scn NAME

 

ref xREF

 

BEGIN ONEQUIP

 

IF(GetIsSexMale==player)

player.addperk NAME

showMessage NAME

ENDIF

 

IF(GetIsSexFemale==player)

player.addperk NAME

showMessage NAME

ENDIF

 

set xREF to getContainer

xREF.removeItem NAME

END

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