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Does this script look ok?


Thingamajig

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With the menu slides coming up but no menu, it sounds like an orphaned reference. What are the masters for your plugin? If one of them is an ESP, then GECK is removing that ESP as a master for your plugin when you save.
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Thanks for clearing that up Cipscis.

 

The crashing is caused by two keys that i added to the formlist. They're from the other 2 esp's i mentioned earlier (they are both house mods)

 

When i'm in the Geck editing, I have my "SurvivalHome" mod enabled and set as active, and the two house mods ticked in the data list. Obviously i'm doing something wrong for it to crash at startup simply adding two keys to a list. Any pointers?

 

@Blove just noticed your reply. Yeah they're both ESP's. Whats the solution to this?

 

Thanks everyone :)

Edited by Thingamajig
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Or...use FO3Edit to add the ESP masters back to your plugin after saving in GECK.

 

I did this and yet it still refuses to load the main menu.

 

This is odd. All i'm doing is adding two items from each ESP (both keys) to my mods esp's Formlist. Eh, it's frustrating when you're a geck newbie. What could i be doing wrong?

Edited by Thingamajig
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