Piranha91 Posted August 19, 2011 Share Posted August 19, 2011 Hello, I've decided to take my time and install mods the proper way, testing thoroughly after each one. Right now I have the bare minimum setup of all unofficial patches + Darn UI + Dynamic map + HUD status bars + MenuQue + FCOM. I also added Kvatch Rebuilt in preparation for Better Cities. My game so far performs well and is rock solid... until I try to exit Imperial City through the Temple District door to City Isle. At that point, I get a CTD every time. Here's my load order; I don't think I have anything that modifies Imperial City at all so I have no idea where the crash could be coming from.Active Mod Files: 00 Oblivion.esm [CRC: 2FF840C5] 01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI] [CRC: 2D78AA91] 02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI] [CRC: DFD4FB97] 03 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6] 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] [CRC: C09734F4] 05 Mart's Monster Mod.esm [Version 3.7b3p3] [CRC: 5D909483] 06 FCOM_Convergence.esm [Version 0.9.9MB3] [CRC: 8899BA8D] 07 Armamentarium.esm [Version 1.35] [CRC: BCF36F0D] 08 Artifacts.esm [Version 1.1] [CRC: 86C8B7A8] 09 Kvatch Rebuilt.esm [CRC: BD3F0299] ** Cobl Races TNR.esp [Version 1.53] [CRC: EE36BE6B] ** Cobl Races TNR SI.esp [Version 1.53] [CRC: 1BF099CF] 0A Unofficial Oblivion Patch.esp [Version 3.3.7] [CRC: 6AB8F177] 0B DLCShiveringIsles.esp [CRC: 2BB84977] 0C Unofficial Shivering Isles Patch.esp [Version 1.4.4] [CRC: F6C1D21D] 0D Francesco's Optional Chance of Stronger Bosses.esp [CRC: 45BD7EF9] 0E Francesco's Optional Chance of Stronger Enemies.esp [CRC: 4F003DB0] 0F Francesco's Optional Chance of More Enemies.esp [CRC: BEA456A9] ** Francesco's Optional Leveled Guards.esp [CRC: 36DF7A6E] ++ FCOM_Francescos.esp [Version 0.9.9] [CRC: A27190A9] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9] [CRC: 4547AA1F] 10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9] [CRC: 60FF114D] ++ Item interchange - Extraction.esp [Version 0.76] [CRC: A17792E6] 11 Dynamic Map.esp [Version 2.0] [CRC: C4DB169D] 12 DLCHorseArmor.esp [CRC: BAD48E5D] 13 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6] [CRC: 00F74B09] 14 DLCOrrery.esp [CRC: 5BC59DB4] 15 DLCOrrery - Unofficial Patch.esp [Version 1.0.4] [CRC: 9AA76E38] 16 DLCVileLair.esp [CRC: 74D2CA6F] 17 DLCVileLair - Unofficial Patch.esp [Version 1.0.7] [CRC: 5B9FF91B] 18 DLCMehrunesRazor.esp [CRC: CB413740] 19 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5] [CRC: FF57D0F8] 1A DLCSpellTomes.esp [CRC: 312156F8] ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] [CRC: 8CC91BA1] 1B DLCThievesDen.esp [CRC: 05DB8CCC] 1C DLCThievesDen - Unofficial Patch.esp [Version 1.0.10] [CRC: 401934BE] 1D DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] [CRC: 9AABAC21] 1E Cobl Glue.esp [Version 1.72] [CRC: EAB6315A] 1F Cobl Si.esp [Version 1.63] [CRC: F7ADF908] 20 Bob's Armory Oblivion.esp [CRC: DE136AF6] 21 FCOM_BobsArmory.esp [Version 0.9.9] [CRC: 5A017B08] 22 Loth's Blunt Weapons for Npcs.esp [CRC: D82849FE] 23 Oblivion WarCry EV.esp [Version 1.09] [CRC: 4F32343B] ** FCOM_WarCry.esp [Version 0.9.9MB3] [CRC: 3D5C75AA] ** Oscuro's_Oblivion_Overhaul.esp [Version 1.34] [CRC: AD2A2935] 24 OOO 1.32-Cobl.esp [Version 1.72] [CRC: 23312D99] ++ FCOM_Cobl.esp [Version 0.9.9] [CRC: BE78E32B] ** FCOM_Convergence.esp [Version 0.9.9Mb3] [CRC: 711706C0] 25 FCOM_RealSwords.esp [Version 0.9.9] [CRC: AD5EC654] 26 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f] [CRC: 5FDE93E5] ++ FCOM_TamrielTravelers.esp [Version 0.9.9] [CRC: E2EB015C] ++ ArmamentariumLL4OOO.esp [Version 2.01] [CRC: 7FE9F55D] ++ ArmamentariumLLMagicOOO.esp [Version 1.35] [CRC: 9330907E] 27 OOO-WaterFish.esp [Version 1.34] [CRC: A13730DE] ++ MMM-Cobl.esp [Version 1.69] [CRC: 82EE4E0B] 28 Artifacts.esp [Version 1.1] [CRC: 3D5A25D1] ++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] [CRC: 1FD522A4] 29 Kvatch Rebuilt.esp [CRC: CC9713B1] 2A Kvatch Rebuilt - Leveled Guards - FCOM.esp [CRC: B1E5B8E6] 2B DLCBattlehornCastle.esp [CRC: 7048C609] 2C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.6] [CRC: AB4DE79A] 2D DLCfrostcrag.esp [CRC: 9B056616] 2E DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5] [CRC: 5744D6B8] 2F Knights.esp [CRC: F1F478FA] 30 Knights - Unofficial Patch.esp [Version 1.1.2] [CRC: 2F15B12C] ++ FCOM_Knights.esp [Version 0.9.9Mb3] [CRC: A982ADDD] 31 Salmo the Baker, Cobl.esp [Version 3.09] [CRC: F2417696] 32 HUD Status Bars.esp [Version 4.4.1] [CRC: CDF4AD68] 33 MidasSpells.esp [CRC: 1FB27B78] 34 Cobl Races.esp [Version 1.52] [CRC: AA29DCA8] ++ Cobl Races - Balanced.esp [Version 1.52] [CRC: 8C1A854E] ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] [CRC: A066EBDE] 35 Cobl Silent Equip Misc.esp [Version 01] [CRC: 5860AF9A] 36 Bashed Patch, 0.esp [CRC: 1D5FDEA0] Bashed Patch, 0.esp Config: == Patch Mode ** Python == Alias Mod Names == Merge Patches ** FCOM_Francescos.esp ** FCOM_FrancescosItemsAddOn.esp ** Item interchange - Extraction.esp ** DLCSpellTomes - Unofficial Patch.esp ** FCOM_Cobl.esp ** FCOM_TamrielTravelers.esp ** ArmamentariumLL4OOO.esp ** ArmamentariumLLMagicOOO.esp ** MMM-Cobl.esp ** Artifacts - ArmaCompleteAddon.esp ** FCOM_Knights.esp ** Cobl Races - Balanced.esp ** Cobl Filter Late MERGE ONLY.esp == Import Actors ** Francesco's Leveled Creatures-Items Mod.esm ** Mart's Monster Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** Francesco's Optional Leveled Guards.esp ** DLCThievesDen.esp ** DLCThievesDen - Unofficial Patch.esp ** Oblivion WarCry EV.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp ** DLCFrostcrag - Unofficial Patch.esp ** Knights - Unofficial Patch.esp ** Salmo the Baker, Cobl.esp == Import Actors: AIPackages ** Francesco's Leveled Creatures-Items Mod.esm ** Mart's Monster Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** DLCOrrery.esp ** DLCThievesDen.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp ** Kvatch Rebuilt.esp ** Knights.esp ** Knights - Unofficial Patch.esp ** Salmo the Baker, Cobl.esp == Import Actors: Death Items ** Francesco's Leveled Creatures-Items Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** Oblivion WarCry EV.esp ** FCOM_Convergence.esp == Import Actors: Spells ** Oscuro's_Oblivion_Overhaul.esm ** Mart's Monster Mod.esm ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp == Import Cells ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** DLCHorseArmor - Unofficial Patch.esp ** DLCThievesDen.esp ** DLCThievesDen - Unofficial Patch.esp ** DLCThievesDen - Unofficial Patch - SSSB.esp ** DLCfrostcrag.esp ** DLCFrostcrag - Unofficial Patch.esp ** Salmo the Baker, Cobl.esp == Import Factions ** Mart's Monster Mod.esm ** FCOM_Convergence.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp ** DLCfrostcrag.esp ** Knights.esp ** Knights - Unofficial Patch.esp ** FCOM_Knights.esp ** Salmo the Baker, Cobl.esp == Import Graphics ** Oscuro's_Oblivion_Overhaul.esm ** Mart's Monster Mod.esm ** DLCVileLair - Unofficial Patch.esp ** Oblivion WarCry EV.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp ** Salmo the Baker, Cobl.esp == Import Inventory ** Francesco's Leveled Creatures-Items Mod.esm ** Oscuro's_Oblivion_Overhaul.esm ** Mart's Monster Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** DLCMehrunesRazor - Unofficial Patch.esp ** Oblivion WarCry EV.esp ** Oscuro's_Oblivion_Overhaul.esp ** OOO 1.32-Cobl.esp ** FCOM_Convergence.esp ** MMM-Cobl.esp ** Kvatch Rebuilt.esp ** Salmo the Baker, Cobl.esp ** MidasSpells.esp == Import NPC Faces ** Francesco's Leveled Creatures-Items Mod.esm ** Cobl Races TNR.esp ** Cobl Races TNR SI.esp == Import Names ** Oblivion.esm ** Mart's Monster Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp ** Salmo the Baker, Cobl.esp ** Guard_Names.csv ** OOO_Potion_Names.csv ** Random_NPC_Alternate_Names.csv ** Random_NPC_Names.csv ** Rational_Names.csv == Import Relations ** Oscuro's_Oblivion_Overhaul.esm ** Mart's Monster Mod.esm ** FCOM_Convergence.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp ** Knights.esp ** Knights - Unofficial Patch.esp ** FCOM_Knights.esp == Import Scripts ** Francesco's Leveled Creatures-Items Mod.esm ** Oscuro's_Oblivion_Overhaul.esm ** Mart's Monster Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** DLCHorseArmor.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp == Import Stats ** Francesco's Leveled Creatures-Items Mod.esm ** Oscuro's_Oblivion_Overhaul.esm ** Mart's Monster Mod.esm ** Unofficial Oblivion Patch.esp ** Unofficial Shivering Isles Patch.esp ** Oblivion WarCry EV.esp ** FCOM_WarCry.esp ** Oscuro's_Oblivion_Overhaul.esp ** FCOM_Convergence.esp == Tweak Assorted All Armor Playable All Clothing Playable Armor Shows Amulets Armor Shows Rings Bow Reach Fix Clothing Shows Amulets Clothing Shows Rings ** DarNified Books Default Icons Disable Wind Faction crime Gold Multiplier Fix Harvest Chance [10%] Magic: Script Effect Silencer No Light Fade Value Fix No Light Flicker Number of uses for pre-enchanted weapons and staffs [1] Nvidia Fog Fix Reweigh: Arrows [0] Reweigh: Ingredients [0.1] Reweigh: Potions (Maximum) [0.1] Reweigh: Potions (Minimum) [1] Reweigh: Staffs [1] Right Hand Rings Set Sound Attenuation Levels [0%] Set Sound Attenuation Levels: Nirnroots Only [0%] == Cobl Exhaustion ** Assorted_Exhaust.csv ** Kmacg94_Exhaust.csv == Contents Checker == Leveled Lists Francesco's Leveled Creatures-Items Mod.esm [ADR] Francesco's Optional New Items Add-On.esm [ADR] Mart's Monster Mod.esm [ADR] FCOM_Convergence.esm [ADR] Armamentarium.esm [AR] Unofficial Oblivion Patch.esp [ADR] Unofficial Shivering Isles Patch.esp [ADR] FCOM_Francescos.esp [ADR] FCOM_FrancescosItemsAddOn.esp [ADR] DLCMehrunesRazor - Unofficial Patch.esp [ADR] DLCSpellTomes.esp [AR] DLCThievesDen - Unofficial Patch.esp [ADR] FCOM_BobsArmory.esp [ADR] Oblivion WarCry EV.esp [ADR] FCOM_WarCry.esp [ADR] Oscuro's_Oblivion_Overhaul.esp [ADR] OOO 1.32-Cobl.esp [AD] FCOM_Cobl.esp [ADR] FCOM_Convergence.esp [ADR] FCOM_RealSwords.esp [ADR] MMM-Cobl.esp [AD] FCOM_Knights.esp [ADR] == Morph Factions ** Bash_MFact.csv == Race Records ** Oscuro's_Oblivion_Overhaul.esp ** Cobl Races.esp ** Cobl Races - Balanced.esp Link to comment Share on other sites More sharing options...
MarkInMKUK Posted August 19, 2011 Share Posted August 19, 2011 (edited) Well, other than Salmo the Baker (known to cause crashes for no real reason - no-one has ever sussed out why) I can't see anything odd there. Personally, I'd add OBSE (if not already there), then Fast Exit 2 and Windom Earle's Oblivion crash Prevention system. The crash MAY be related to something graphical - have you run TES4LODGen? Try setting minimum graphical quality and see if it manages to not crash - if so, I'd also suggest PYFFIing your meshes to reduce graphical load. Compared with MY usual FCOM build for the Bashed Patch: • Import Factions - UN-CHECK "Oscuro's Oblivion Overhaul.esp"• Import Relations - UN-CHECK "Oscuro's Oblivion Overhaul.esp" and "Oscuro's Oblivion Overhaul.esm" (I based my build on the instructions at http://superpackden.mastertopforum.net/gt-installation-guide-lt-vt3.html ) Edited August 19, 2011 by MarkInMKUK Link to comment Share on other sites More sharing options...
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