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Consistent repeated crash


Piranha91

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Hello,

 

I've decided to take my time and install mods the proper way, testing thoroughly after each one. Right now I have the bare minimum setup of all unofficial patches + Darn UI + Dynamic map + HUD status bars + MenuQue + FCOM. I also added Kvatch Rebuilt in preparation for Better Cities. My game so far performs well and is rock solid... until I try to exit Imperial City through the Temple District door to City Isle. At that point, I get a CTD every time. Here's my load order; I don't think I have anything that modifies Imperial City at all so I have no idea where the crash could be coming from.

Active Mod Files:

 

00  Oblivion.esm [CRC: 2FF840C5]
01  Francesco's Leveled Creatures-Items Mod.esm  [Version 4.5bSI] [CRC: 2D78AA91]
02  Francesco's Optional New Items Add-On.esm  [Version 4.5bSI] [CRC: DFD4FB97]
03  Cobl Main.esm  [Version 1.72] [CRC: 8284D0E6]
04  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34] [CRC: C09734F4]
05  Mart's Monster Mod.esm  [Version 3.7b3p3] [CRC: 5D909483]
06  FCOM_Convergence.esm  [Version 0.9.9MB3] [CRC: 8899BA8D]
07  Armamentarium.esm  [Version 1.35] [CRC: BCF36F0D]
08  Artifacts.esm  [Version 1.1] [CRC: 86C8B7A8]
09  Kvatch Rebuilt.esm [CRC: BD3F0299]
**  Cobl Races TNR.esp  [Version 1.53] [CRC: EE36BE6B]
**  Cobl Races TNR SI.esp  [Version 1.53] [CRC: 1BF099CF]
0A  Unofficial Oblivion Patch.esp  [Version 3.3.7] [CRC: 6AB8F177]
0B  DLCShiveringIsles.esp [CRC: 2BB84977]
0C  Unofficial Shivering Isles Patch.esp  [Version 1.4.4] [CRC: F6C1D21D]
0D  Francesco's Optional Chance of Stronger Bosses.esp [CRC: 45BD7EF9]
0E  Francesco's Optional Chance of Stronger Enemies.esp [CRC: 4F003DB0]
0F  Francesco's Optional Chance of More Enemies.esp [CRC: BEA456A9]
**  Francesco's Optional Leveled Guards.esp [CRC: 36DF7A6E]
++  FCOM_Francescos.esp  [Version 0.9.9] [CRC: A27190A9]
++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9] [CRC: 4547AA1F]
10  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9] [CRC: 60FF114D]
++  Item interchange - Extraction.esp  [Version 0.76] [CRC: A17792E6]
11  Dynamic Map.esp  [Version 2.0] [CRC: C4DB169D]
12  DLCHorseArmor.esp [CRC: BAD48E5D]
13  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.6] [CRC: 00F74B09]
14  DLCOrrery.esp [CRC: 5BC59DB4]
15  DLCOrrery - Unofficial Patch.esp  [Version 1.0.4] [CRC: 9AA76E38]
16  DLCVileLair.esp [CRC: 74D2CA6F]
17  DLCVileLair - Unofficial Patch.esp  [Version 1.0.7] [CRC: 5B9FF91B]
18  DLCMehrunesRazor.esp [CRC: CB413740]
19  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5] [CRC: FF57D0F8]
1A  DLCSpellTomes.esp [CRC: 312156F8]
++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1] [CRC: 8CC91BA1]
1B  DLCThievesDen.esp [CRC: 05DB8CCC]
1C  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.10] [CRC: 401934BE]
1D  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4] [CRC: 9AABAC21]
1E  Cobl Glue.esp  [Version 1.72] [CRC: EAB6315A]
1F  Cobl Si.esp  [Version 1.63] [CRC: F7ADF908]
20  Bob's Armory Oblivion.esp [CRC: DE136AF6]
21  FCOM_BobsArmory.esp  [Version 0.9.9] [CRC: 5A017B08]
22  Loth's Blunt Weapons for Npcs.esp [CRC: D82849FE]
23  Oblivion WarCry EV.esp  [Version 1.09] [CRC: 4F32343B]
**  FCOM_WarCry.esp  [Version 0.9.9MB3] [CRC: 3D5C75AA]
**  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34] [CRC: AD2A2935]
24  OOO 1.32-Cobl.esp  [Version 1.72] [CRC: 23312D99]
++  FCOM_Cobl.esp  [Version 0.9.9] [CRC: BE78E32B]
**  FCOM_Convergence.esp  [Version 0.9.9Mb3] [CRC: 711706C0]
25  FCOM_RealSwords.esp  [Version 0.9.9] [CRC: AD5EC654]
26  Mart's Monster Mod - Diverse WaterLife.esp  [Version 3.7b3p3f] [CRC: 5FDE93E5]
++  FCOM_TamrielTravelers.esp  [Version 0.9.9] [CRC: E2EB015C]
++  ArmamentariumLL4OOO.esp  [Version 2.01] [CRC: 7FE9F55D]
++  ArmamentariumLLMagicOOO.esp  [Version 1.35] [CRC: 9330907E]
27  OOO-WaterFish.esp  [Version 1.34] [CRC: A13730DE]
++  MMM-Cobl.esp  [Version 1.69] [CRC: 82EE4E0B]
28  Artifacts.esp  [Version 1.1] [CRC: 3D5A25D1]
++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0] [CRC: 1FD522A4]
29  Kvatch Rebuilt.esp [CRC: CC9713B1]
2A  Kvatch Rebuilt - Leveled Guards - FCOM.esp [CRC: B1E5B8E6]
2B  DLCBattlehornCastle.esp [CRC: 7048C609]
2C  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.6] [CRC: AB4DE79A]
2D  DLCfrostcrag.esp [CRC: 9B056616]
2E  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5] [CRC: 5744D6B8]
2F  Knights.esp [CRC: F1F478FA]
30  Knights - Unofficial Patch.esp  [Version 1.1.2] [CRC: 2F15B12C]
++  FCOM_Knights.esp  [Version 0.9.9Mb3] [CRC: A982ADDD]
31  Salmo the Baker, Cobl.esp  [Version 3.09] [CRC: F2417696]
32  HUD Status Bars.esp  [Version 4.4.1] [CRC: CDF4AD68]
33  MidasSpells.esp [CRC: 1FB27B78]
34  Cobl Races.esp  [Version 1.52] [CRC: AA29DCA8]
++  Cobl Races - Balanced.esp  [Version 1.52] [CRC: 8C1A854E]
++  Cobl Filter Late MERGE ONLY.esp  [Version 1.53] [CRC: A066EBDE]
35  Cobl Silent Equip Misc.esp  [Version 01] [CRC: 5860AF9A]
36  Bashed Patch, 0.esp [CRC: 1D5FDEA0]

 

 

Bashed Patch, 0.esp Config:

 

== Patch Mode
** Python

== Alias Mod Names

== Merge Patches
** FCOM_Francescos.esp
** FCOM_FrancescosItemsAddOn.esp
** Item interchange - Extraction.esp
** DLCSpellTomes - Unofficial Patch.esp
** FCOM_Cobl.esp
** FCOM_TamrielTravelers.esp
** ArmamentariumLL4OOO.esp
** ArmamentariumLLMagicOOO.esp
** MMM-Cobl.esp
** Artifacts - ArmaCompleteAddon.esp
** FCOM_Knights.esp
** Cobl Races - Balanced.esp
** Cobl Filter Late MERGE ONLY.esp

== Import Actors
** Francesco's Leveled Creatures-Items Mod.esm
** Mart's Monster Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** Francesco's Optional Leveled Guards.esp
** DLCThievesDen.esp
** DLCThievesDen - Unofficial Patch.esp
** Oblivion WarCry EV.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp
** DLCFrostcrag - Unofficial Patch.esp
** Knights - Unofficial Patch.esp
** Salmo the Baker, Cobl.esp

== Import Actors: AIPackages
** Francesco's Leveled Creatures-Items Mod.esm
** Mart's Monster Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** DLCOrrery.esp
** DLCThievesDen.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp
** Kvatch Rebuilt.esp
** Knights.esp
** Knights - Unofficial Patch.esp
** Salmo the Baker, Cobl.esp

== Import Actors: Death Items
** Francesco's Leveled Creatures-Items Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** Oblivion WarCry EV.esp
** FCOM_Convergence.esp

== Import Actors: Spells
** Oscuro's_Oblivion_Overhaul.esm
** Mart's Monster Mod.esm
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp

== Import Cells
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** DLCHorseArmor - Unofficial Patch.esp
** DLCThievesDen.esp
** DLCThievesDen - Unofficial Patch.esp
** DLCThievesDen - Unofficial Patch - SSSB.esp
** DLCfrostcrag.esp
** DLCFrostcrag - Unofficial Patch.esp
** Salmo the Baker, Cobl.esp

== Import Factions
** Mart's Monster Mod.esm
** FCOM_Convergence.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp
** DLCfrostcrag.esp
** Knights.esp
** Knights - Unofficial Patch.esp
** FCOM_Knights.esp
** Salmo the Baker, Cobl.esp

== Import Graphics
** Oscuro's_Oblivion_Overhaul.esm
** Mart's Monster Mod.esm
** DLCVileLair - Unofficial Patch.esp
** Oblivion WarCry EV.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp
** Salmo the Baker, Cobl.esp

== Import Inventory
** Francesco's Leveled Creatures-Items Mod.esm
** Oscuro's_Oblivion_Overhaul.esm
** Mart's Monster Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** DLCMehrunesRazor - Unofficial Patch.esp
** Oblivion WarCry EV.esp
** Oscuro's_Oblivion_Overhaul.esp
** OOO 1.32-Cobl.esp
** FCOM_Convergence.esp
** MMM-Cobl.esp
** Kvatch Rebuilt.esp
** Salmo the Baker, Cobl.esp
** MidasSpells.esp

== Import NPC Faces
** Francesco's Leveled Creatures-Items Mod.esm
** Cobl Races TNR.esp
** Cobl Races TNR SI.esp

== Import Names
** Oblivion.esm
** Mart's Monster Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp
** Salmo the Baker, Cobl.esp
** Guard_Names.csv
** OOO_Potion_Names.csv
** Random_NPC_Alternate_Names.csv
** Random_NPC_Names.csv
** Rational_Names.csv

== Import Relations
** Oscuro's_Oblivion_Overhaul.esm
** Mart's Monster Mod.esm
** FCOM_Convergence.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp
** Knights.esp
** Knights - Unofficial Patch.esp
** FCOM_Knights.esp

== Import Scripts
** Francesco's Leveled Creatures-Items Mod.esm
** Oscuro's_Oblivion_Overhaul.esm
** Mart's Monster Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** DLCHorseArmor.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp

== Import Stats
** Francesco's Leveled Creatures-Items Mod.esm
** Oscuro's_Oblivion_Overhaul.esm
** Mart's Monster Mod.esm
** Unofficial Oblivion Patch.esp
** Unofficial Shivering Isles Patch.esp
** Oblivion WarCry EV.esp
** FCOM_WarCry.esp
** Oscuro's_Oblivion_Overhaul.esp
** FCOM_Convergence.esp

== Tweak Assorted
   All Armor Playable
   All Clothing Playable
   Armor Shows Amulets
   Armor Shows Rings
   Bow Reach Fix
   Clothing Shows Amulets
   Clothing Shows Rings
** DarNified Books
   Default Icons
   Disable Wind
   Faction crime Gold Multiplier Fix
   Harvest Chance [10%]
   Magic: Script Effect Silencer
   No Light Fade Value Fix
   No Light Flicker
   Number of uses for pre-enchanted weapons and staffs [1]
   Nvidia Fog Fix
   Reweigh: Arrows [0]
   Reweigh: Ingredients [0.1]
   Reweigh: Potions (Maximum) [0.1]
   Reweigh: Potions (Minimum) [1]
   Reweigh: Staffs [1]
   Right Hand Rings
   Set Sound Attenuation Levels [0%]
   Set Sound Attenuation Levels: Nirnroots Only [0%]

== Cobl Exhaustion
** Assorted_Exhaust.csv
** Kmacg94_Exhaust.csv

== Contents Checker

== Leveled Lists
   Francesco's Leveled Creatures-Items Mod.esm [ADR]
   Francesco's Optional New Items Add-On.esm [ADR]
   Mart's Monster Mod.esm [ADR]
   FCOM_Convergence.esm [ADR]
   Armamentarium.esm [AR]
   Unofficial Oblivion Patch.esp [ADR]
   Unofficial Shivering Isles Patch.esp [ADR]
   FCOM_Francescos.esp [ADR]
   FCOM_FrancescosItemsAddOn.esp [ADR]
   DLCMehrunesRazor - Unofficial Patch.esp [ADR]
   DLCSpellTomes.esp [AR]
   DLCThievesDen - Unofficial Patch.esp [ADR]
   FCOM_BobsArmory.esp [ADR]
   Oblivion WarCry EV.esp [ADR]
   FCOM_WarCry.esp [ADR]
   Oscuro's_Oblivion_Overhaul.esp [ADR]
   OOO 1.32-Cobl.esp [AD]
   FCOM_Cobl.esp [ADR]
   FCOM_Convergence.esp [ADR]
   FCOM_RealSwords.esp [ADR]
   MMM-Cobl.esp [AD]
   FCOM_Knights.esp [ADR]

== Morph Factions
** Bash_MFact.csv

== Race Records
** Oscuro's_Oblivion_Overhaul.esp
** Cobl Races.esp
** Cobl Races - Balanced.esp

 

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Well, other than Salmo the Baker (known to cause crashes for no real reason - no-one has ever sussed out why) I can't see anything odd there.

 

Personally, I'd add OBSE (if not already there), then Fast Exit 2 and Windom Earle's Oblivion crash Prevention system.

 

The crash MAY be related to something graphical - have you run TES4LODGen? Try setting minimum graphical quality and see if it manages to not crash - if so, I'd also suggest PYFFIing your meshes to reduce graphical load.

 

Compared with MY usual FCOM build for the Bashed Patch:

 

• Import Factions - UN-CHECK "Oscuro's Oblivion Overhaul.esp"

• Import Relations - UN-CHECK "Oscuro's Oblivion Overhaul.esp" and "Oscuro's Oblivion Overhaul.esm"

 

(I based my build on the instructions at http://superpackden.mastertopforum.net/gt-installation-guide-lt-vt3.html )

Edited by MarkInMKUK
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