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companion/NPC icon help


mlmbug

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I've downloaded a few companion mods and when i look on the pipboy map i see they have map icons telling me where i left them.

 

My question is this. How do i get this to happen with companions i make?

 

and is it possible to get the follower map icon on a NPC?

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I've downloaded a few companion mods and when i look on the pipboy map i see they have map icons telling me where i left them.

 

My question is this. How do i get this to happen with companions i make?

 

and is it possible to get the follower map icon on a NPC?

i've never actually tried doing that, but thought about something similar already, and what i came up with was: targets for quest objectives show on the map. so you'd basically just have to start a hidden quest with the npc as target for an active objective and it should display on map.

but like i said, that's just my first theory about doing such a thing and i've never actually tested it yet (but if you do and it works, pls let me know :-)

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I've downloaded a few companion mods and when i look on the pipboy map i see they have map icons telling me where i left them.

 

My question is this. How do i get this to happen with companions i make?

 

and is it possible to get the follower map icon on a NPC?

i've never actually tried doing that, but thought about something similar already, and what i came up with was: targets for quest objectives show on the map. so you'd basically just have to start a hidden quest with the npc as target for an active objective and it should display on map.

but like i said, that's just my first theory about doing such a thing and i've never actually tested it yet (but if you do and it works, pls let me know :-)

 

i've seen this method used before, however i would prefur it if i could get an icon with a name attached.

 

on a side note what i'm actually trying to do is attach a marker onto an NPC so i can track where they are (in case you don't understand i want to do this by shooting them and having a marker stick to them, as i know markers won't go into inventory, or we can't track many objects using quests) and don't really know of any commands that make things "stick" to moving NPCs rather than throwing the wanted marker at the NPCs feet.

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I think once they're your teammate, they automatically get the map icon. Same as getting the wheel.

 

so all it should take is for me to have the command "SetPlayerTeammate 1" or is there more to it than that eg. place the companion in the followers faction?

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I think once they're your teammate, they automatically get the map icon. Same as getting the wheel.

 

This ^

 

And you should add them to these factions:

 

		RHKWendyREF.AddToFaction FollowerFaction 1
	RHKWendyREF.AddToFaction TeamMateFaction 1
	RHKWendyRef.AddToFaction DontTazeMeBroFaction 1

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	RHKWendyRef.AddToFaction DontTazeMeBroFaction 1

cool, i want in that faction, too :-))

what's that one for?

 

i think it was for the mezmatron quest from fallout3, so that the NPC can't have the mezzed effect

(the effect that allowed you to put a slave collar round their neck after you shoot them with the mezmatron gun you got from the slaver's camp)

.

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