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CTD a few minutes into Honest Hearts


liekmudkips

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I seem to be having a serious issue with Honest Hearts- I cant progress past the first scripted encounter! My game ctds after stella and jed dies and I dont know what could be causing it (I managed to complete deadmoney with few issues; let alone a consistent ctd at the start of the dlc)

 

 

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

DFB - Random Encounters.esm

Inventory Access.esm

Primary Needs HUD.esm

aHUD.esm

CINEMATECH.esm

ELECTRO-CITY - CompletedWorkorders.esm

More Traits.esm

More Perks.esm

More Perks for Dead Money.esm

More Perks for Honest Hearts.esm

More Perks for Old World Blues.esm

Weapon Mod Expansion.esm

WME - Dead Money.esm

WME - Honest Hearts.esm

WME - Old World Blues.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

iHUD.esm

Lings.esm

DynamiCamera.esp

OFT_Base.esp

OFT_Base_Interiors.esp

The Mod Configuration Menu.esp

Roleplay Start 1.2.esp

DFB - Random Encounters - Dead Money Additions.esp

DFB - Random Encounters - Old World Blues Additions.esp

DFB - Random Encounters - Honest Hearts Additions.esp

Project Nevada - Cyberware.esp

Project Nevada - Rebalance.esp

Project Nevada - Dead Money.esp

Project Nevada - Honest Hearts.esp

CONELRAD 640-1240.esp

More Perks Update.esp

More Perks for Dead Money Update.esp

More Perks for Honest Hearts Update.esp

More Perks for Old World Blues Update.esp

More Traits Update.esp

AmmoCollectingFPSstyle.esp

iAssist.esp

AG Supplementary Uniques.esp

AG Supplementary Uniques-Dead Money.esp

AG Supplementary Uniques-Honest Hearts.esp

FlashlightNVSE.esp

Powered Power Armor.esp

headgearfix.esp

Jump Fall Fixer.esp

More Realistic Aiming.esp

WeaponModsExpanded.esp

Project Nevada - WMX.esp

WMX-DeadMoney.esp

WMX-HonestHearts.esp

WMX-OldWorldBlues.esp

WMX-ArenovalisTextures.esp

Weapon Mod Expansion.esp

AG Supplementary Uniques WME.esp

AG Supplementary Uniques-Dead Money WME.esp

AG Supplementary Uniques-Honest Hearts WME.esp

Project Nevada - WME.esp

WME - Dead Money.esp

WME - Honest Hearts.esp

WME - Old World Blues.esp

WME - Arenovalis.esp

WME - Dead Money Arenovalis Retex.esp

WME - Honest Hearts Arenovalis.esp

Radio Free Wasteland.esp

EVE FNV.esp

WMEVE.esp

OFT_HonestHearts.esp

OFT_HonestHearts_Interiors.esp

LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp

DYNAVISION 2 - Dynamic Lens Effect.esp

ELECTRO-CITY - Imaginator.esp

Directors Chair.esp

ShilohDS-Desert Succubus CORE.esp

NV GameStabilizerA9.esp

ULTRA PATCH.esp

 

Total active plugins: 80

Total plugins: 82

 

EDIT: On an unrelated note, I do have a couple of other bugs that I havent managed to fix (maybe it has something to do with this current issue, maybe not)

 

Sometimes when I use a weapon and stare down the iron sights, my weapon becomes 'locked' in that view, and I'm unable to access pipboy or switch weapons...and lately for some reason, every time I load my game, my default buttons get mixed up (my reload key becomes my walk forward key, etc.)

Edited by liekmudkips
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When you run BOSS does it say anywhere that you need a bashed patch?

 

Nope, havent tried it, will do, thanks!

So how does one go about using Wryeflash to make a bashed patch? (noob question, i know) I mean, how do I use the info from BOSS to make a bashed patch in wryeflash?

 

EDIT: Nope, not doing it, too much work! (cant even get wrye flash to start working; system cannot find path identified)

Edited by liekmudkips
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WME/WMX do not mix well.One or the other,as amazing as they are,they do not play well with each other. AG I do not thing mixes wel with WME/WMX.

 

As far as I know PN HAS a Dynamic Camera so thats an extra file.

 

Hope it helps :)

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