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Creatures that level with you Q.


Ghoulz

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I wanted to change some high level creatures from a mod so they level with the player. Im confused about the health and other stats. Do they multiply by each level, so if it had 500 health it gets 500 health each level?

 

Or should I make a leveled list?

 

What's the calc max/min for? That when you'll encounter them while your in that level range?

Edited by Ghoulz
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If the "PC Level Offset" box is checked and "Offset" is zero, then the creature gets that many health points per level of your character. So if the "Health Mult" is 10 and the "Offset" is 0 and you are level 10, the monster will have 100 health.

 

If the "PC Level Offset" box is NOT checked, then the creature has as many health points as the number in the "Health" box. So if the number was 10, then the creature would only have 10 health no matter what your level.

 

The "Calc Min" number means the creature will never be below that level. So if the number is 7, the creature will never be lower than level 7 even if you are level 1.

 

The "Calc Max" number means the creature will never be higher than that level. So if the number is 7, the creature will never be higher than level 7 even if you are level 45.

 

In some cases it is good to build a leveled list, but you may be able to get the effect you want just by tweaking these numbers and settings.

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Lol, my werewolves only do 5 damage then:P

 

I guess grummites have such low damage because they use weapons, however that calculates in the end.

 

I would like to alter the SI creatures cause they're so pathetically frail compared to the stuff added by Frans(wolves are 5x tougher than grummites...), but I know nothing about that.

Edited by Ghoulz
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