clintster74 Posted August 22, 2011 Share Posted August 22, 2011 Does anyone know the rules on using assets from the DLC’s without making the mod dependent on that DLC. I have a mod for FNV that I’m a day or two from posting it uses the automatic rifle from Dead Money with a shortened barrel (I used Nifescope) and new textures. I have also imported the .45Colt and Thompson SMG from Honest Harts, hover the mod does not require either DLC. Is this legal or am I braking copy write laws Link to comment Share on other sites More sharing options...
micalov Posted August 22, 2011 Share Posted August 22, 2011 breaking the copyright, you need to make it require the DLC Link to comment Share on other sites More sharing options...
TheTalkieToaster Posted August 22, 2011 Share Posted August 22, 2011 It's best not to try and think about it in terms of legalese because the whole exercise is a bit wobbly. If you need to use a resource from a DLC, just make your mod dependent on it. Link to comment Share on other sites More sharing options...
Paxan_1 Posted August 22, 2011 Share Posted August 22, 2011 (edited) Hi, you have to make the mod requiring the DLC. Taking it out and make it available without the dlc would be a copyright breach, and make sure you write it into your legal notes. Sarah Edited August 22, 2011 by Paxan_1 Link to comment Share on other sites More sharing options...
KDStudios Posted August 31, 2011 Share Posted August 31, 2011 Everyone is correct.The mod MUST require the DLC by copyright law.Failure to do so would be pretty unpleasant http://www.thenexusforums.com/public/style_emoticons/dark/rolleyes.gif Also I hope you're not planning to have the dlc models in your mod.What you need to do is use the models in the geck in their default directory and then make texturesets for them.That way your mod should only include an esp and custom texture files. Link to comment Share on other sites More sharing options...
Lawlder Posted September 1, 2011 Share Posted September 1, 2011 However, it's not a tough thing to do to just uncheck the need for the DLC master file be loaded - so be sure you include more than just the master necessity. Link to comment Share on other sites More sharing options...
TheTalkieToaster Posted September 1, 2011 Share Posted September 1, 2011 The mod MUST require the DLC by copyright law.Weeeeell, technically most mods break all sorts of copyright laws. Pretty much anything that involves redistributing modified original game content (like textures or meshes) isn't really legit, but because the content isn't useful outside of the context of the game it's sort of given a free pass. So when making a mod that uses DLC content you're not trying to meet strict legal standards and encouraging people to think in terms of legalese like that is a bit counterproductive as they're inevitably going to start trying to game the system when it doesn't exist. Really the idea is just 'Don't rock the boat', don't make DLC content usable outside of the context of a NV installation with that DLC. Link to comment Share on other sites More sharing options...
KDStudios Posted September 1, 2011 Share Posted September 1, 2011 The mod MUST require the DLC by copyright law.Weeeeell, technically most mods break all sorts of copyright laws. Pretty much anything that involves redistributing modified original game content (like textures or meshes) isn't really legit, but because the content isn't useful outside of the context of the game it's sort of given a free pass. So when making a mod that uses DLC content you're not trying to meet strict legal standards and encouraging people to think in terms of legalese like that is a bit counterproductive as they're inevitably going to start trying to game the system when it doesn't exist. Really the idea is just 'Don't rock the boat', don't make DLC content usable outside of the context of a NV installation with that DLC. I know exactly what you mean.I was going to comment on that during my reply but I figured it's just not worth mentioning.You're right, but it doesn't really make a difference.I've just noticed the nexus is a lot more strict when it comes to DLC content. Usually if you're downloading mods for a specific game... you usually own that specific game. So the content should be okay to send out (in a sense)... Which is why I'm assuming, that it's not strictly enforced.However should it include dlc content, that's a no go and not everyone who has that specific game, has the dlc.I always encourage people never to include dlc content unless it's definitely custom-edited content, that seems to be okay to upload.If it were strictly enforced we'd see most of the content on the nexus disappear. That would be bad. http://www.thenexusforums.com/public/style_emoticons/dark/ohdear.png Link to comment Share on other sites More sharing options...
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