Meathos Posted August 22, 2011 Share Posted August 22, 2011 I am unable to hire Charon without using the console and even then i can't make him work properly. after buying the contract and speaking with him he tries to kill Ahzrukhal but cannot. most times he just fires 2 shots which take Ahzrukhal down to half health, other times he waits a bit then fires 2 more shots but still can't finish the job. after this Charon talks to me again as if i had just started dialog with him after first buying his contract. i tell him that i am his new owner just like before and then he and Ahzrukhal just stand there looking at each other, neither of them respond when i try to interact after that. if i finish off Ahzukharl myself all of underworld turns against me. after reloading and trying again i used the console to kill Ahzrukhal when Charon failed to do so. after that Charon talked to me again saying he was ready to go and we went on our merry way. i was very relieved until i noticed that Charon would not use his shotgun at all, only his knife. using ranged weapons was his default already so i switched to melee then back to ranged with no affect. i read about other bugs with Charon on the web and saw that others can't make him use his shotgun but i never found a fix and they don't mention using mods so mabye the second bug is vanilla. my only idea about his inability to kill Ahzukharl is that FWE has buffed up the hit points. also i have a mod that has changed the model of the default combat shotgun to what looks like an AA-12. maybe the damage was also adjusted. my mod list: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] StreetLights.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] Project Beauty.esm[X] Mothership Crew.esm[X] EVE.esm[X] RH_IRONSIGHTS.esm[X] DCInteriors_ComboEdition.esm[X] FOW - The Last Child of Gallifrey v2.esm[X] NecronomiconExMortis 5.6.esm[X] ArefuExpandedByAzar.esm[X] CubeExperimental (EN).esm[X] The Librarian.esm[X] TheInstitute.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] Companion Core.esm[X] RobCo Certified v2.esm[X] AmyWong.esm[X] JHBCloverPlus.esm[X] DarNifiedUIF3.esp[X] Project Beauty- Broken Steel.esp[X] Project Beauty- Point Lookout.esp[X] UNDCity.esp[X] FOW - The Last Child of Gallifrey.esp[X] CS_ LightsaberQuest.esp[X] CS_LightsaberQuest - Objectives Patch.esp[X] CS_LightsaberQuest - Throw Saber Patch.esp[X] AQFH.esp[X] AQFH2.esp[X] Existence2.0.esp[X] NotSoFast.esp[X] HeirApparent.esp[X] MegatonContracts.esp[X] IntoTheDeepWoods.esp[X] NightmareRealm.esp[X] Sanctum.esp[X] The Mantis Imperative - Mantis.esp[X] The Mantis Imperative - Combat.esp[X] The Mantis Imperative - Medical.esp[X] The Mantis Imperative - XP.esp[X] The Mantis Imperative - SkillBooks.esp[X] The Mantis Imperative - Jello.esp[X] PLFewerItems.esp[X] PLweightadjust.esp[X] FasterMorePowerfulMines.esp[X] ArefuExpandedByAzar-Radio.esp[X] GalaxyNewsRadio100[M].esp[X] CONELRAD 640-1240.esp[X] RadioTenpenny.esp[X] MiniHideout.esp[X] UndergroundHideout.esp[X] ShishkebabWithoutGlove.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp[X] FO3 Wanderers Edition - Project Beauty.esp[X] FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] WMKAA12Shotgun.esp[X] WMK-RH IronSights.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] EVE - FWE with WeaponModKits.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Project Beauty.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - Project Beauty + FWE.esp[X] Sydney Follower.esp[X] Sydney Follower - Load Order Fix.esp[X] Sydney Follower - Recruitment Fix.esp[X] Sydney Follower - FWE Dialog Fix.esp[X] RobCo Certified v2 Version Updater.esp[X] RobCo Certified v2 Zeta Addon.esp[X] JHBCloverPlusOverride.esp[X] bittercup_comp.esp[X] Companion Core DLC Addon.esp[X] SCC Armor.esp[X] AmyWong - FOSE.esp[X] AmyWong - DLCs.esp[X] AmyWong - Load Order Fix.esp[X] AmyWong - CALIBR 1.3 (FWE 5).esp[X] LucyWestCompanion.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] Fellout-pipboylight.esp[X] RH_IronSights_Basic_VanillaPlugin.esp[X] RH_IronSights_Basic_AnchoragePlugin.esp[X] RH_IronSights_Basic_PittPlugin.esp[X] RH_IronSights_Basic_BrokenSteelPlugin.esp[X] RH_IronSights_Basic_PointLookoutPlugin.esp[X] RH_IronSights_Basic_ZetaPlugin.esp[X] RH_IronSights_Pitt_NewRifleSights.esp[X] RH_IronSights_RemoveReticule.esp[X] RH_IronSights_PL_NewItems.esp[X] RH_IronSights_Vanilla_BetterUniques.esp[X] RH_IronSights_Vanilla_NewWeapons.esp[X] RH_EVE_Bridge.esp[X] RH_FWE_Bridge.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[X] latestmerge.esp Link to comment Share on other sites More sharing options...
hillbillydelux5 Posted March 9, 2012 Share Posted March 9, 2012 I am encountering the same exact problem. I do not know how to fix it and if someone does people post on here. Link to comment Share on other sites More sharing options...
zornsthorne Posted June 23, 2012 Share Posted June 23, 2012 To anyone who experiances this bug, I fixed the scene by turning the difficulty down to very easy and the damage multiplier within the fwe mod to x3. I have not solved the loss of his shotgun though although If i equip him with another gun he will use it. Hope this helps anyone. Link to comment Share on other sites More sharing options...
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