Frankenfran Posted August 23, 2011 Share Posted August 23, 2011 (edited) I know the standard way to install mods that come in fomod format is just to drag and drop the fomod into the Mods folder in the NV directory. But when a mod comes with a fomod file and an ESM is it ok for me to pack the folder up as a fomod so i can install it together? Or should I just stick to pasting the files in manually? Ok i see there are bethesda archives and fallout mod manager archive files. Seems the only Fallout Mod Manager file that ended up in my data directory rather than the mod folder was the centered camera mod. I must have thought it was a bethesda file and turned it into a fomod. But the mod is still working correctly it seems, any insight into this would be great. Edited August 23, 2011 by Frankenfran Link to comment Share on other sites More sharing options...
Dan3345 Posted August 23, 2011 Share Posted August 23, 2011 no its better to use the fomod. SO if the file comes with the fomod file and then meshes/textures/bsa/master file/plugin, use as fomod. Link to comment Share on other sites More sharing options...
Frankenfran Posted August 23, 2011 Author Share Posted August 23, 2011 no its better to use the fomod. SO if the file comes with the fomod file and then meshes/textures/bsa/master file/plugin, use as fomod. Aye but thats not quite what im trying to do. Eh its kinda difficult to explain i guess. lol. Link to comment Share on other sites More sharing options...
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