Aoshima_Michio Posted September 28, 2007 Share Posted September 28, 2007 After joining to Thieves guild i found Armand Christophe to be very irritating person. Why i must talk to him exactly midnight if i want get new quest or complete previous one? Example "May the Best Thief Win", i can easily complete this quest in 2 min. But no matter how fast i am i must wait to 24 hours before getting my reward. And this is most irritating thing. So i looked Armands dialogs in CS but because i'm such newb with it i couldnt find out how remove 'midnight requirement'. So if someone more experienced person would like take a look and make it possible talk to him anytime i would be very grateful. Link to comment Share on other sites More sharing options...
arrenmog Posted October 4, 2007 Share Posted October 4, 2007 -on the cell veiw window find tamriel in the drop down box-find the 'ICWaterront02' and click-in the render window find the place you want armand to stand and hover over it in birds eye veiw (t)-got to Actors/npc/redgaurd and fing armand christophe -right click and click edit -click on AI-delete all of the original packages there and create a new one-on the new one make the package type travel (top right)-on the location tab click 'create marker at render camera'-click ok, save, then ok-reposition the new 'x' marker to where you want armand to stand-then save the new mod -------------------------------------------------------------------------------------------------------------------- or what you could do is download the attatchment i have added Link to comment Share on other sites More sharing options...
LoginToDownload Posted October 5, 2007 Share Posted October 5, 2007 I'm pretty sure he hangs out at the garden until 3 or 4 AM, and will accept Thieves' Guild discussion for all that time... Link to comment Share on other sites More sharing options...
Sypron Posted October 5, 2007 Share Posted October 5, 2007 My solution. Open the console. Type in "set timescale to 1"Now days last 24 hours, and christophe will hand around for a legitimate amount of time. Link to comment Share on other sites More sharing options...
Aoshima_Michio Posted October 5, 2007 Author Share Posted October 5, 2007 Thanks for answers, arrenmog and Sypron, but those causes too much unwanted side effects. I was already working with my ideal solution and i came to tell that no need bother to do mod anymore. I just need test my solution and make sure it works as i planned it. Edit:Okey, result of my modding is ready and so far as i know it also works. I removed all requirements to be near garden so now i can talk to Armand anytime anywhere. I also changed in few cases quest markers to point Armand himself instead garden and changed journal entries to fit it. Here is my mod: Link to comment Share on other sites More sharing options...
Sypron Posted October 6, 2007 Share Posted October 6, 2007 Changing hte timescale doesn't cause problems, unless you make it 0. Currently the game is set to 30 as normal. That means 30x real speed. I like playing with 1. Days and Nights last as long as, well, days and nights. Link to comment Share on other sites More sharing options...
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