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Which makes the best traditional 'Assassin'?


SpellAndShield

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I don't necessarily think Alchemy would fall under the stealth category, I would think it's more of a magic skill

Actually, what *is* magical about alchemy? You mix two (or more) things and get a result - is chemistry magic? In Oblivion it's the least magical of all magic skills (in Morrowind that honor goes to unarmored) - compare it to actually casting a spell or using a soul's energy to enchant an item...

 

On topic - never liked Bosmers, wasn't a fan of Argonians, so I'd go with Khajiit ;)

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I don't necessarily think Alchemy would fall under the stealth category, I would think it's more of a magic skill

Actually, what *is* magical about alchemy? You mix two (or more) things and get a result - is chemistry magic? In Oblivion it's the least magical of all magic skills (in Morrowind that honor goes to unarmored) - compare it to actually casting a spell or using a soul's energy to enchant an item...

 

On topic - never liked Bosmers, wasn't a fan of Argonians, so I'd go with Khajiit ;)

Not to mention you'll need alchemy to make poisons.
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I don't necessarily think Alchemy would fall under the stealth category, I would think it's more of a magic skill

Actually, what *is* magical about alchemy? You mix two (or more) things and get a result - is chemistry magic? In Oblivion it's the least magical of all magic skills (in Morrowind that honor goes to unarmored) - compare it to actually casting a spell or using a soul's energy to enchant an item...

 

On topic - never liked Bosmers, wasn't a fan of Argonians, so I'd go with Khajiit ;)

Not to mention you'll need alchemy to make poisons.

 

Alchemy will definitely be one of the skills I focus on...since I am going for a traditional Assassin class build...

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Traditionally, from a lore standpoint... Either Argonian, or Dark Elf.

 

Starting skills are essentially a moot point in Skyrim since you'll probably pass them within the first few levels using the skills you want. Abilities, if they're still in might make some difference, but this is usually negated by the time you have a few spells.

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Traditionally, from a lore standpoint... Either Argonian, or Dark Elf.

 

Starting skills are essentially a moot point in Skyrim since you'll probably pass them within the first few levels using the skills you want. Abilities, if they're still in might make some difference, but this is usually negated by the time you have a few spells.

They mentioned for the past while lately, how it's all about what you wanna do. It made me laugh but Pete mentioned in the newest podcast, "If you wanna spend 30 hours picking flowers and making potions, you can" lol.
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