Lucidx Posted August 24, 2011 Posted August 24, 2011 So my load order is included at the bottom of this post. I'm having a problem with textures in game seeming to swap around in a way. All of the guns added by FWE, when my character holds them, seem to constantly be changing textures to random different textures in the game. Same goes for many animals, a lot of animals take on random textures too, like that brahmin in megaton had a texture for a roving trader outfit. I'm not sure if this is a conflict with my mods or if it is a problem with my graphics card. I use an ATI Raedeon 5770 I think, if that info is required I can confirm the actual model. Here's my load order, I would give many thanks and kudos to anyone who would look it over and tell me what might be causing this problem. Screenshot attachedThanks for reading Load order:Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmProject Beauty.esmEVE.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmDCInteriors_ComboEdition.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espEVE.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Project Beauty.espOwned!.esp Total active plugins: 37Total plugins: 38
Lucidx Posted August 24, 2011 Author Posted August 24, 2011 http://img841.imageshack.us/img841/2325/screenshot0y.png Image was to cumbersome in size to attach. So here's a link.
GuerillaWarlord Posted August 24, 2011 Posted August 24, 2011 have you used ArchiveInvalidation Invalidated? that should help
Lucidx Posted August 24, 2011 Author Posted August 24, 2011 I toggled invalidation in the FOMM, does that do the same thing?
Lucidx Posted August 24, 2011 Author Posted August 24, 2011 Ah, yes, I downloaded and activated archive invalidation, it works smashingly now at first glance, thank you for the help.
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