xchargerfanx Posted August 25, 2011 Share Posted August 25, 2011 I was wondering if there is something, if anything, that Streamline's streampurge feature does or is supposed to do better than the console command "pcb." When I see my game start to stutter a little bit after I know I've been playing for quite a while, I force a streampurge and the game fixes the stuttering for a moment, but if I move to a new area, the game usually crashes. I experimented with the pcb command in the same scenario and never really ran into this problem. I really don't know at this point if streamline is really worth using at all, seeing how I already disabled its streamsmooth and streamsight features as I noticed even worse performance than before, and now I am thinking about disabling the streampurge option as well. I still don't have 100% proof that this feature is responsible for the crashes, but from the looks of it, it seems to have a high probability. Link to comment Share on other sites More sharing options...
samadchaz Posted August 25, 2011 Share Posted August 25, 2011 try(yes try) Oblivion Stutter Removerhttp://www.tesnexus.com/downloads/file.php?id=23208 change the Heap Replacement (iHeapAlgorithm) in its ini file to 1 or 2 hope its work Link to comment Share on other sites More sharing options...
xchargerfanx Posted August 25, 2011 Author Share Posted August 25, 2011 Yes I have that mod downloaded already (which is why I disabled the streamsmooth feature) and already set the heap algorithm to 1. I appreciate you feedback, although I don't see how it's relevant with the streampurge or pcb functions. (just allows for larger heap if I'm correct) Link to comment Share on other sites More sharing options...
PrettyMurky Posted August 26, 2011 Share Posted August 26, 2011 I suppose you could just use a simple quest script: Begin GameMode if GetFPS > X Return endif if GetCellChanged pcb endif End Link to comment Share on other sites More sharing options...
samadchaz Posted August 26, 2011 Share Posted August 26, 2011 Yes I have that mod downloaded already (which is why I disabled the streamsmooth feature) and already set the heap algorithm to 1. I appreciate you feedback, although I don't see how it's relevant with the streampurge or pcb functions. (just allows for larger heap if I'm correct) Please Read in the mods Readme (Section 7. How This Works) Link to comment Share on other sites More sharing options...
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