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Request: Mod to prevent sustainables that don't drain mana/stam fr


DsevenO

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Request: Mod to prevent sustainables that don't drain mana/stam from turning off in combat.

 

I just started playing Awakening and the most glaring problem for me thus far has been that sustainables that should never be turned off in combat (indomitable, rally, elemental mastery, miasma, etc.) are being turned off when I run out of mana or stamina. Abilities like these are not subject to being turned off because they don't drain mana or stam and don't have mana or stam regen penalties. What is happening is that when an ability like shimmering shield or beyond the veil or berserk is active and then the character runs out of mana or stamina, not only are these abilities turning off (as they should - I have no problem with that), but the other non-draining sustainable abilities that I mentioned are turning off as well. Any help would be greatly appreciated - thanks!

Edited by DsevenO
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