thapi Posted August 26, 2011 Share Posted August 26, 2011 Hi Guys I created a body and exported as OBJ from blender, did a lil sculpting in zbrush. And then i used an alredy existing HGEC nif in nifskope and upon loading you notice everything of the existing HGEC body is white, the rig is also white. So i imported my new body obj and copied the vertex and triangle data from the object and pasted over the HGEC vertex and triangle data in order to replace the body but keep the rig. that worked but now my body mesh is grey even though the rig is still white and i dont know how to get it white like the original one was. Its not a material issue as i have left those settings the same. When i load the mod the body works perfectly but its shading and texture looks weird and im assuming its because in nifskope unlike the original mesh, mine was grey. Please help if any of this makes sense Link to comment Share on other sites More sharing options...
alonsomartinez Posted August 26, 2011 Share Posted August 26, 2011 Have you tried flipping your normals? Link to comment Share on other sites More sharing options...
thapi Posted August 29, 2011 Author Share Posted August 29, 2011 Have you tried flipping your normals? thank you for replying i made a discovery that the problem was with zbrush, because i exported a working mesh from a working nif and imported it into zbrush, i did not edit the mesh at all and when i exported the OBJ and imported it back into Nifskope the mesh was grey, so zbrush is doing something to the object or perhaps i am not importing or exporting with the correct settings Link to comment Share on other sites More sharing options...
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