Vaz2008 Posted August 27, 2011 Share Posted August 27, 2011 (edited) This happens regardless of how many hours are on the playthrough, so it's not the animation a-bomb. It is also indifferent to how long the Oblivion client has been running. When I dismount a horse the lower body of my character remains in some sort of bastardized riding posture. Actions like jumping, sneaking, and fighting do not fix it. When I get back on the horse, there is nothing wrong with the riding animation. If I dismount again the glitch reappears -- always. There is no accompanying lag and this doesn't prevent any gameplay. After saving, quitting Oblivion, relaunching Oblivion, and loading the save, the glitch is gone until the next time I mount and dismount. Screenshots:http://img69.imageshack.us/img69/8848/oblivion133.th.jpg http://img98.imageshack.us/img98/8494/oblivion134.th.jpg Load order (copypasta from Wrye Bash): 00 Oblivion.esm [CRC: 2FF840C5] 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.34] [CRC: C09734F4] 02 Kvatch Rebuilt.esm [CRC: BD3F0299] 03 BetterMusicSystem.esm [CRC: 31EAF837] 04 Unofficial Oblivion Patch.esp [Version 3.3.7] [CRC: 6AB8F177] 05 Oblivion Citadel Door Fix.esp [CRC: 01B694D9] 06 DLCShiveringIsles.esp [CRC: 2BB84977] 07 Unofficial Shivering Isles Patch.esp [Version 1.4.4] [CRC: F6C1D21D] 08 SM Plugin Refurbish - SI.esp [Version 1.30] [CRC: E7A35AF9] ++ fog.esp [CRC: 989DBEAC] 09 Idle Dialogue.esp [Version 1.3] [CRC: 1B070498] ++ Louder Nirnroot Sound.esp [CRC: FE00192E] ++ Symphony of Violence.esp [CRC: EDFF56A7] 0A Book Jackets Oblivion.esp [CRC: 6C0F08D7] 0B Corpse Equip Manual.esp [CRC: F935F971] 0C Guiding Beacons.esp [CRC: 4719DF9B] 0D Luchaire's Neck Seam Concealer.esp [CRC: A774B887] 0E BetterMusicSystem(SI).esp [Version 1.0] [CRC: 0BCA046E] ++ SkeletonShaders.esp [CRC: D61D893F] 0F Living Economy.esp [CRC: 486C64F8] 10 SimpleHUDClock.esp [CRC: 3C438C1B] 11 Map Marker Overhaul.esp [Version 3.9.1] [CRC: 00BC8073] 12 Map Marker Overhaul - SI additions.esp [Version 3.5] [CRC: 2B08755B] 13 DLCOrrery.esp [CRC: 351A3894] 14 DLCOrrery - Unofficial Patch.esp [Version 1.0.4] [CRC: 9AA76E38] 15 SM Plugin Refurbish - Orrery.esp [Version 1.11] [CRC: BEF0B8CA] 16 DLCVileLair.esp [CRC: 3B6E3A93] 17 DLCVileLair - Unofficial Patch.esp [Version 1.0.7] [CRC: 5B9FF91B] ++ SM Plugin Refurbish - VileLair.esp [Version 1.21] [CRC: 0DEDDC9C] 18 DLCMehrunesRazor.esp [CRC: FD5BE3C6] 19 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5] [CRC: FF57D0F8] 1A SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30] [CRC: 1FCC4922] 1B DLCSpellTomes.esp [CRC: 02FA9682] 1C DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] [CRC: 8CC91BA1] ** Book Jackets DLC.esp [CRC: 615C603B] ** GrimbotsSpellTomes.esp [CRC: 2C3A6F22] ++ MaleBodyReplacerV4.esp [CRC: 2AD879A8] 1D AyleidFiringa.esp [CRC: 4813AA4F] 1E DG Jewelry for All.esp [CRC: 4074AD02] 1F Fur Cape.esp [CRC: BBA6AA71] 20 Hel Borne's Chitin Armor Weapons.esp [CRC: 927CFCFD] 21 JQ-Amulets.esp [CRC: 186C721A] 22 trfjChronoStaff.esp [CRC: F730888E] 23 trfjBladeMasterSword.esp [CRC: FDEFADAB] 24 trfjEmpireGreatsword.esp [CRC: C69C090B] 25 trfjEmpireLongsword.esp [CRC: 994822CD] 26 trfjSolarisStaff.esp [CRC: F06C0432] 27 TGND.esp [CRC: A127C9F3] ** TGND_SI.esp [CRC: 061DE9CD] 28 Slof's Horses Base.esp [CRC: 4A4F2B86] 29 Slof's Extra Horses.esp [CRC: 8BA333FA] 2A DLCThievesDen.esp [CRC: 7F76D2D3] 2B DLCThievesDen - Unofficial Patch.esp [Version 1.0.10] [CRC: 401934BE] 2C SM Plugin Refurbish - ThievesDen.esp [Version 1.30] [CRC: 4C38DEBD] 2D Oscuro's_Oblivion_Overhaul.esp [Version 1.34] [CRC: 0BD40B64] 2E OOO-Map_Markers_Stock.esp [Version 1.33] [CRC: A8FC19E3] 2F OOO-Ayleid Coin Add-on.esp [CRC: 0BBF9C43] 30 CurseOfHircine.esp [CRC: 5FA92238] 31 CoH Werewolves Mixed.esp [CRC: 9A99D053] 32 A Imperial Outpost - Fort Nova Varos .esp [CRC: 852C1689] 33 BrotherhoodRenewed.esp [Version 1.1] [CRC: 2BF0DE8D] 34 ImpeREAL City Unique Districts - Talos Plaza.esp [CRC: 82A59E46] 35 ImpeREAL City Unique Districts - Elven Gardens.esp [CRC: 53575813] 36 ImpeREAL City Unique Districts - Green Emperor Way.esp [CRC: B12D6406] 37 ImpeREAL City Unique Districts - Prison.esp [CRC: 7D5B7EA7] 38 ImpeREAL City Unique Districts - Arena.esp [CRC: BD7F0E87] 39 ImpeREAL City Unique Districts - Waterfront.esp [CRC: 7E676D2D] 3A ImpeREAL City Unique Districts - Temple.esp [CRC: E4704BC1] 3B ImpeREAL City Unique Districts - The Arcane University.esp [CRC: F808BF61] 3C ImpeREAL City Unique Districts - Market.esp [CRC: 32B6B5DD] 3D ImpeREAL City Unique Districts - Arboretum.esp [CRC: E65CBCF4] 3E To Feed an Empire - Wickmere Farm.esp [CRC: 7B48E8E0] 3F WhiteRoseRiverFarm.esp [CRC: 1D4EBD12] 40 Cyrodiil Travel Services.esp [Version 3.0.3] [CRC: 3E88AEB0] 41 DLCFrostcrag.esp [CRC: FBEE32B7] 42 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5] [CRC: 5744D6B8] 43 SM Plugin Refurbish - Frostcrag.esp [Version 1.2] [CRC: 41C3F713] 44 Knights.esp [CRC: 4CB1DF3D] 45 Knights - Unofficial Patch.esp [Version 1.1.2] [CRC: 2F15B12C] ++ SM Plugin Refurbish - Knights.esp [Version 1.06] [CRC: 4FFAB027] 46 RTT.esp [CRC: D07D5179] 47 Faregyl.esp [Version 2.0.5] [CRC: C958FFB6] 48 PTMudwater.esp [CRC: 822438DC] 49 A Imperial Outpost - Fort Novi Sad.esp [CRC: 3F1E8E2A] 4A ImpeREAL Empire - Unique Forts.esp [CRC: 82D86B94] 4B ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp [CRC: D71D6356] 4C Harvest [Flora].esp [Version 3.0.1] [CRC: 569B99F3] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] [CRC: 17F8B331] ++ Harvest [Flora] - DLCVileLair.esp [Version 3.0.0] [CRC: 4C040612] 4D Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0] [CRC: 6B5C5083] 4E Bag of Holding.esp [Version 1.5.0] [CRC: 132FD19B] ++ Short Grass V3.esp [CRC: B2CF5093] ++ OOO-Level_Normal.esp [Version 1.33] [CRC: 295CB490] 4F tkHairPack01.esp [CRC: F817E0BE] 50 SKS Ren Hair.esp [CRC: 33A3BE37] 51 Ren and SlowDown hairs.esp [CRC: ED4E8CF0] 52 HS_Hair.esp [CRC: 9D9367AD] 53 babehair minus 4 5 and beast races.esp [CRC: 644C7DB7] 54 SP Hair Pack Beta - without 51.esp [CRC: FCE15F8A] 55 kakashisensei2000 Short Layered Hair.esp [CRC: DBFD1744] 56 Human_Knot_Hair.esp [CRC: DE9AB095] 57 CT-Argonian Headstyles.esp [CRC: F50B1D98] 58 BWs Argonian Hair - without eyes.esp [Version 1.2] [CRC: 3EFDB1F7] 59 Koldorns Eye Mod.esp [CRC: 07F0D67A] 5A Capucines Character Expansion - NNC NPD IHD.esp [CRC: 2EFD9614] 5B Hidden Elves - moar hairz.esp [Version 1.2] [CRC: 2211B46A] 5C Sher Ja Lion Companion.esp [CRC: E866A735] ++ ArgonianBeautification-RaceSettings.esp [CRC: BDE3DAA4] ++ Slof's Oblivion Better Beasts.esp [CRC: E8D55BDC] 5D Better Redguard v2.esp [CRC: C724D85C] 5E ArgonianFeets.esp [CRC: EA9740CB] 5F ScriptedArgonianFeet.esp [CRC: BAC5FC3C] ++ Detect Life Blue Shader.esp [CRC: 288C091F] ++ Morrowind-style Legion Shield Replacer.esp [CRC: 73BCDBE6] 60 Miche_Elvaan_Underwear.esp [CRC: 9592983E] 61 Amber Dagger.esp [CRC: 76AD523E] 62 PickUpChicksInOblivion.esp [CRC: 226700AD] 63 Night Eye Toggle.esp [CRC: E45BDFF9] 64 Bashed Patch, 0.esp [CRC: B65E6D60] 65 Max Encumbrance.esp [CRC: D403AA79] 66 Lightweight Potions.esp [Version 1.1] [CRC: 93187A63] 67 ScriptIcon_Replacer.esp [CRC: 330B9120] 68 M.O.E. - Main Quest Delayer.esp [Version 3] [CRC: B1B8F79C] Edited August 27, 2011 by Keresthus Link to comment Share on other sites More sharing options...
fore Posted August 28, 2011 Share Posted August 28, 2011 I don't know which mod can do that, but maybe it helps if I tell the most likely cause. These kinds of animation problems "usually" appear when an animation is activated as a IdleAnim, and then the condition, which causes it's execution isn't properly reset. If this is uncler: Vanilla riding is done as a forward.kf animation in meshes\creatures\horses. But mods like DR overrule riding and combat by making animation which are placed in the "meshes\characters\_male\idleanims" folder or sub-folder. These animations are then not activated by key or mouse like in the vanilla game, but by a mod with CS in "Gameplay -> Idle Animations", defining a condition whenever this new riding animation is activated. Andmaybe in your case this condition isn't properly reset after dismount due to whatever reason. You don't use DR, but I have seen some horse plugins, some of them might not even be from Nexus (slof's?). The only advice I have is deactivate them one by one.Or look in your "meshes\characters\_male\idleanims" folders, which animations are there. Maybe one of them has a treacherous name, and you can try temporarily removing it. Link to comment Share on other sites More sharing options...
Vaz2008 Posted August 29, 2011 Author Share Posted August 29, 2011 Thank you very much for your reply, fore. :] Slof's mods used to be on the Nexus. She was a great and very well known modder. Sadly she got a lot of flak for making sexy male armor, though, and probably for refusing to support HGEC in her female stuff, so she pulled all her mods and left.Her horse mods don't affect animations at all. They retexture existing horses and add new unowned horses to the various corrals. I checked my IdleAnims folder and found a bunch of KFs from Craftybits 7, which I installed and then five minutes later "uninstalled" by removing the ESM and ESP because I read the comments and saw that version 8 is being released soon. I had left the files in place because I couldn't remember which had belonged only to Craftybits and which were shared with OOO. So I deleted the Craftybits idleanims and loaded up a save to test.Animation glitch was still there. Craftybits' idleanims weren't at fault, it turned out. The only other mod I have that puts anything in the IdleAnims folder is Curse of Hircine Resurrected, so I deactivated that and rebuilt my bashed patch without it to see if there was any change as a result.Nope. I reactivated CoHR, rebuilt my bashed patch, and loaded an earlier save that was made in a corral. There I mounted a basic white horse instead of the Slof-added Dapple Grey Horse. Just in case.Still got the animation glitch upon dismounting. Not sure what to do now. My next test will probably be deactivating CoHR again, this time cutting its idleanims out of the folder and onto my desktop temporarily. Link to comment Share on other sites More sharing options...
fore Posted August 30, 2011 Share Posted August 30, 2011 I know about slof, bu I just didnn't know what was included into her hores mods. I briefly checked Craftybits and COH, but their animations have certainly nothing to do with riding. Must be something else. No more idleanims which can have names which have to do with riding/dismount? Actually your frozen pose is not the rifding pose, but seems to be the end of dismount. So my next 2 ideas would be:- look into your meshes\creatures\horse\idleanims folder. Is there a dismount? Delete this (and mount, and forward/fastforward from the horse folder as well)- is there a skeleton in this folder? Delete this and test with a vanilla horse. The second one is a wild guess, cause I dont have any clues left. Riding animations include human and horse bones. Maybe due to a "bad?" skeleton there is something broken in the bones posture. EDIT: open the console, click on the player, and say "getsitting" - before 1st mount- while sitting- after dismountI have the feeling "getsitting" is not reset properly. Link to comment Share on other sites More sharing options...
Vaz2008 Posted September 4, 2011 Author Share Posted September 4, 2011 (edited) getsitting reported 0 before first mount, 13 while mounted, and 0 after dismount.There was nothing in the horse folder other than the actual models. No animations, no skeleton(s), no subfolders. That's just trivia, since the problem fixed itself after my horse fast-traveled with me for the first time. Edited September 4, 2011 by Keresthus Link to comment Share on other sites More sharing options...
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