snaptastic101 Posted May 24, 2016 Share Posted May 24, 2016 Ok, so basically, i went and opened "def_stats_item_petards.xml" in order to change the critical effect of the Samum bomb from stun to freeze (simulating the awesome bomb we see Letho use in the intro video) : <crt_stun display_perc="true" mult="false" always_random="false" min="0.99" max="0.99"/> became <crt_freeze display_perc="true" mult="false" always_random="false" min="0.99" max="0.99"/> (changed the percentage for testing purposes) When i go ingame, the Samum corectly displays that it does freeze as a critical effect, but when i actually use it, it still does the stun effect. Tried altering other bombs, using different effects, but it still doesnt work. What am i doing wrong here or what am i missing??? I am using FCR2 btw, although i dont see how that should change anything, since the xml file im editing is in CookedPC. Link to comment Share on other sites More sharing options...
MadXav Posted June 13, 2016 Share Posted June 13, 2016 I haven't been able to make Samum freeze neither which would've been a really cool effect for the bomb. I even tried adding the "crt_freeze" tag on the petard, but no luck. The only effect that seems to work is stun. I think it could probably be changed on the scripts but I haven't looked into that too deeply. Link to comment Share on other sites More sharing options...
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