Cylentnyte Posted August 31, 2011 Share Posted August 31, 2011 Hi all, back again. Took a break from working on the ISS mod but just now got back to it. Launch Pad, Exterior, and Living Quarters are all laid out, just need to furnish them. One component of space I wanted to use was the lack of oxygen. Is there any way to make the HUD when seen underwater (and it's O2 countdown capability) appear without the haziness and level needing to be underwater? Like can I do a function call to say something like: O2Countdown.Enable, for example, when the player is in the airlock or walking around on the outer catwalks? Thanks :) Link to comment Share on other sites More sharing options...
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