Swennet Posted September 2, 2011 Share Posted September 2, 2011 (edited) Hey everyone, I installed FCOM recently. After a bit of playing I noticed how slow I was walking backwards. I had been looking for a fix and found several. However, none of these worked for me! After that I tried disabling all FCOM components, and creating a new character to see if my running speed was correct. It seemed to work at first, but about 15 second after I pressed 'done' on the character creating screen my backwards running speed was super slow again! :wallbash: I also noticed that at that exact same time the tutorial quest showed up and another message showed up with something like 'unofficial oblivion patch applied' and directly after that 'RGO config added'. Please help me with this! Could it be that the slow running backwards was applied to any of my main oblivion files? Edited September 2, 2011 by Swennet Link to comment Share on other sites More sharing options...
Keirgarth Posted September 2, 2011 Share Posted September 2, 2011 Part of what FCOM does is to slow the run speed down in reverse to eliminate the ability to kite running backwards as that is deemed to be a bit unrealistic. Their way of thinking is that you should not be able to outrun something running forward as you are running backwards which a lot of folks share. I don't recall which mod actually puts that in, but I believe it is OOO. Link to comment Share on other sites More sharing options...
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