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Changing the "Armor full DT at 50%" and "Weapon full damag


Dandys

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Hi everyone it's me again asking a new question

 

I was wondering if anyone knows how to change the points at which armor stops giving full protection (currently at 50% condition) and weapons stop doing full damage (currently at 75% condition) to other values, like say 75% for both or something.

 

It might be hard coded into the game but if it's not then I haven't found the game setting that controls it while maybe others have.

 

Also, another thing I was looking into fixing that was similar was the fact that when armor breaks it isn't unequipped and still gives some DT. If anyone knows how to change the amount of DT an armor gives at 0% condition to 0 or even some way to unequip armor when it breaks (sounds harder) that would be great as well.

 

Thanks,

 

Dandys

 

EDIT: sorry the title looks ridiculous I guess it was too long to fit

Edited by Dandys
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