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Adding FLST's


Cylentnyte

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Hi all, I'm working on the sorting script for weapons and armor and want to add DLC support as separate .esp's. Since the DLC's add weapons and armor and such, I'll need to make FLST's for each one to contain the weapons and armor. In the base version, I'll have a FLST for the vanilla weapons and armor, but is there a way to add the values from the other DLC FLST's into the vanilla one? If what I'm thinking is right, I can mod the vanilla FLST once in the DLC .esp file that loads first, but the other DLC support .esp's after that will just override the added values and essentially remove them from the first modded FLST. So, if I load the Old World Blues support .esp last, the Dead Money and Honest Hearts values that got added to the vanilla FLST will be gone and only the vanilla / Old World Blue values will remain? Hope I'm making sense...tried to word it best I could. Thanks
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Question: what happens if I do this at the end of an OnActivate block:

 

ListAddForm ISSAllArmorHoldout ISSDMAllArmorHoldout

 

Would that add the DM Armor list to the vanilla armor list every time the OnActivate runs? As in multiple copies of the DM list in the master one?

 

Edit: Guess what I need is the right syntax/usage.

Edited by sphinx275
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