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GECK and Game show conflicting renders of the same object.


Glenstorm

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Refer to Pic. The inset shows how the face appears in the GECK. As you can see, the NPC is in the game is REALLY white. I don't know what's causing this.

 

I'm using Electro-City and NevadaSkies.. and that's all when it comes to lighting. But I doubt they are responsible for this.

 

Also in the GECK the skin tone is limited to the face only. Hands and rest of the body still very white.

 

Anybody know how to fix?

 

http://i56.tinypic.com/2462w0l.jpg

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If the face is really washed out in-game, make sure this is set in your Fallout_default.ini:

bLoadFaceGenHeadEGTFiles=1

 

After that, if the head/body mismatch is a problem, the only ways to 'fix' it are 'Can be all races' sometimes fixes it, or tick the esm flag in the plugin (always fixes it).

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