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Mantises and Powder Gangers Are Not Agressive


Cavou

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Quite a long time ago, normal animals like mole rats and geckos stopped attacking me as I had somehow aquired the Animal Friend perk despite not having any of the requirements for it. I tried using console commands to change my standing in the creature faction (using the ID of 00000013/13), but that didn't work, so I did "player.removefromallfactions", and it fixed the problem. However, even though I didn't have any reputation with the Powder Gangers before (weren't listed on my reputations list, only Goodsprings was), no matter how vilified I got with them, they never attacked me on sight, and would often just run away when I attacked them, and only shot back once they were backed into a corner. Occasionally, a group of them would assault me like they normally do when you're vilified, and attacked me normally on such occasions. I tried using commands like "player.setreputation 1558e6 0 100", "setpcenemyoffaction 1558e6", or "setenemy 1b2a4 1558e6", but to no avail. I also used 101f42 in the place of 1558e6, as I've seen both used before as the Powder Ganger ID.

 

This didn't bug me too much, but recently I found that all mantises in the game won't attack me on sight like normal either, and I have no perks that would make they behave in such a way like before. Using "player.removefromallfactions" doesn't even seem to have an effect on anything anymore. And yes, I am doing all these commands in a non-faction related area (Victors Shack and the mod location Mole's Well are the two I've been using to enter my concole commands.) So, I'm here to ask, does anyone know how I can change the disposition of mantises and powder gangers to turning hostile on sight of the player?

Edited by JimPop
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