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Retexturing for Kvatch Castle Interiors


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I would like to re-texture and/or re-design the Kvatch Castle Interiors as if there was no Main Quest attack.

 

Essentially what I am looking for is a duplicate of the cell interiors for Kvatch Castle, to scale with the only difference is that,

the noticable chips in the walls, pillars and any other damage to structure would be removed.

 

This includes the interiors:

  • KvatchCastle
    KvatchCastleDiningHall
    KvatchCastleKingsQuarters
    KvatchCastleRooms
    KvatchCastleSleepingQuarters

Overall I like the stone imaging and would not need any changes to its color or surface design, this is simply to correct the irregularites in the wall.

 

As an example:

 

The KvatchCastleRoomsInterior when viewing the Base Object KvatchCastleIntHall02 the walls are fine but both pillars need to be fixed (one has imperfections/ the other pillar is almost entirely gone and will need to be replaced along with the damage to the floor at its base).

 

Another example:

 

The same interior KvatchCastleRoomsInterior the Base ObjectKvatchCastleInt01 there is no damage anywhere and does not need to be fixed or altered in anyway.

 

Hopefully these examples provide you with an overall idea of what I want this mod to include; and those interested I would be able to describe my exact plan of what changes need to take place.

 

Now that you know what I want could you tell me:

 

Can this be Done???? (editing interiors that is)

 

If so what tools would I need to do it myself???? ](because as a person I would never ask anyone to do anything that I would not be willing to do myself)

 

And anyone interested in helping me with implementing what I have covered I certainly would appreciate it.

 

 

 

As a side Note; this is my first post on the forums, please tell me if the post is too long/ too short/ not detailed enough/ etc.

 

 

Thanks :D

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