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Lifetime of a magic projectile


Hebrock

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Hi,

first of all, please excuse my bad english, I'm no native speaker.

At the moment I'm working on a new OBSE mod dealing with magic projectiles. I think you have noticed that a magic projectile has a specific lifetime untill it disappears (in case it doesn't hit sth.) e.g. if you shoot to heaven the projectile disappears after about 20 seconds.

OBSE has just the "GetProjectileLifetime" function, so I'm wondering whether it is possible to change this lifetime? Or to simply avoid that the magic ball disappears?

 

Thank you very much in advance

Hebrock

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