TrooperScooperMKII Posted December 24, 2011 Share Posted December 24, 2011 Yeah, the thought of this actually in-game is probably the only reason I'm still working on it. I keep giving up in frustration/impatience, only to come back later when I cool off.The currency is probably going to be like the vanilla currency for the legion and NCR and/or dialogue menus, i.e. the donation/handout for the Followers or the scrap-for-goods of the Underworld? in F03. I'm not sure how it would work but I want to abandon caps entirely on all of the islands, with the possible exception of a scrapping/recycling plant. Link to comment Share on other sites More sharing options...
Hotcake Posted December 25, 2011 Share Posted December 25, 2011 (edited) If you're going to include the Pope, you definitely need to include a Power-Armored, Thermic Lance wielding Swiss guard! Perhaps when you finish all the Popes quests, the head of the guard can give you power armor training and a set of Swiss T51-b armor. Edited December 25, 2011 by Hotcake Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted December 25, 2011 Share Posted December 25, 2011 That sounds neat. Siding with Spain/an Italian city would open up a "Holy League" option, i.e. crusade...as much as I love brainstorming, though, I really need to focus on what's here right now. namely, a half-complete southern island. All of that imperial stuff- the wars, the pope- are far, far removed from the present. Getting this one island done is, frankly, too much for me to do on my own. Even if I finished the whole southern tip, sooner or later I'm going to need a lot of custom resources. Link to comment Share on other sites More sharing options...
Hotcake Posted December 25, 2011 Share Posted December 25, 2011 Wish I could help you out, but I don't have any modding knowledge. Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted December 25, 2011 Share Posted December 25, 2011 It's fine, this whole thing is half wish list and half experimentation.Case in point:http://img828.imageshack.us/img828/9346/bunkiertower2.jpg I was landscaping that road junction and ended up creating a slight outcropping-high point type thing; think pimple. this, of course, is what I do when/where I place a tower... and as I want solid concrete and/or steel, I did this: http://img822.imageshack.us/img822/7796/bunkertower3.jpg because why not? I wanted another bunker-entrance for that vault thing, anyway. Of course, being hyper-=analytical, I immediately added two little walls to "protect" the entrance from snipers or god-knows what would attack a hapless vault dweller during the few seconds between the southern gun platforms and the bunker door... http://img263.imageshack.us/img263/8978/bunkertower1.jpgmoney equals power, and in Fallout-world power implies paranoia and extravagance on the level of the Greek pantheon. That hill needed a watchtower/platform above it, and that tower had to be big and permanent (limiting my choice somewhat) and it needed a concrete base to "secure" it to the ground and cover up a hypothetical ladder/hatchway linking it to the abyss below. http://img407.imageshack.us/img407/6713/broadview.jpg All of this just to protect a few tourists. :tongue: Link to comment Share on other sites More sharing options...
Jeoshua Posted December 25, 2011 Share Posted December 25, 2011 They're not tourists once the bombs fell: They're permanent residents ;) This could work. It's a small but definitely American piece of soil. There is precedent for war here (Pearl Harbor), and you could definitely project a very Fallout atmosphere into this. Link to comment Share on other sites More sharing options...
greenknightfury Posted December 25, 2011 Share Posted December 25, 2011 Can't wait for this to be done so I can try it! Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted December 25, 2011 Share Posted December 25, 2011 They're not tourists once the bombs fell: They're permanent residents ;) This could work. It's a small but definitely American piece of soil. There is precedent for war here (Pearl Harbor), and you could definitely project a very Fallout atmosphere into this.Well, the islands were privatized before the war (Poseidon and international equivalents bought the eight big ones) so it's less of a tourist trap and more of an international enclave/"Eden" for post-war execs, kind of like Azura in Gears 3. Everything was reworked- honolulu is/will be leveled, as there's no practical use for office buildings or hotels in a post-war dystpopia. Link to comment Share on other sites More sharing options...
Jeoshua Posted December 27, 2011 Share Posted December 27, 2011 Even better. I love the concept. Link to comment Share on other sites More sharing options...
Spartan279 Posted December 28, 2011 Share Posted December 28, 2011 (edited) My two cents~ All of you do not know me, since I haven't really been much of a member on this forum, so here goes.I have recently started looking at the Nexus FNV forums as I do have a great interest in this game. I am looking to get a start in modding this game, as I would love to try making my own mods. I do have modding expererience prior to this, also. I have worked with CryEngine 3/Crysis 2 Sandbox, Halo Custom Edition/Halo 2 Vista, and a little bit of UDK, so i think I can mod.Also, I animate and model using 3ds Max, and have Photoshop CS5.i would love to join this mod, Had I had experience with GECK which I am currently DLing in hopes of learning how to use it. Edited December 28, 2011 by Spartan279 Link to comment Share on other sites More sharing options...
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