AveTruetoCaesar Posted September 5, 2011 Author Share Posted September 5, 2011 I think the tribals should be moddled after Hawaiian Stereotypes as opposed to actual Polynesian culture. IE Sacrificing virgins, giant Moai's on the Beaches, Luau's ect.I was also thinking one of the tribes could be living in the remnants of a Pre-War Resort. They could be collaborating with the NCR to take down the Remnants.Also, those Super Mutants I was talking about could be a problem for everybody. Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted September 5, 2011 Share Posted September 5, 2011 (edited) The tyhing with the NCR is that they don't have the resources to go to Hawaii. Nor do they seem to have the airfleet necessary to get there in large numbers- the only time we see them having a Vertibird at all is for the President....That said, a scouting expedition/shipwreck is entirely feasible. Hawaii's big, there could be a world space or two for each islandSuper Mutants could have pulled a raft together or something to get there.. do they even eed to breath? Could they just drift/swim/sleep to Hawaii?Their arrival would have a galvanizing effect on unity. Something which would be good, later in the mod. IE the Muties are on another ilsnad, the Enclave/NCR are trying to kill them off/convince the Europeans to band against them, but with no luck. Stereotypical tribals sounds good. We've got the European imperialists, let's have our filthy savages to do the killing.EDIT:Factions: Americans:NCR- a reconnasiance en force, they have the moral dilemma of fighting the Remnants (who are just trying to hold everything together, at this point) the Muties, or siding with a colonial faction. Small, but well armed, with Power Armor/Energy weapons, the only faction with air-power (you arrive with the NCR) and initially have the element of surprise. Enclave/Remnants- keeping the mutants at bay while doing everything they can to keep Hawaii from complete anarchy... they have one major base at DIamond Head Crater National Park (partially domed over airbase, the whole thing's an Iwo Jima slog-pit, hence why they've managed to stay alive for so long with so few resources) Super Mutants- they should be on another Island. Most of the stuff is on O'ahu, but the Europeans have ships... so they "colonize" the islands pn the stretch to the big Island (Hawaii). So the muties should be somewhere far enough away that the Europeans don't notice them, but the Enclave see them during their retreat..?Maybe they recently lost their Vertibirds in a stormy ride to kill the Mutants on a different Island. The Virtibirds are downed/destroyed by the mutants, but the Europeans keep saying that it was the storm. The Muties were there for a while, but they weren't noticed/known about until recently, hiding in the jungle...Jungle Mutant tribals! Tribals- everything from semi-king puppets/allies of the colonialists to petty bands of raiders/"savages" in the jungle...they form the backbone of colonial armie, the levies, in a way. Cheap, plentiful. The big colonialistsEnglish (New World, India, Africa, everywhere, basically.... bloody English...)French (more or less the same as England. Plus Africa. Plenty of Monty Python opportunities)Spanish/Portuguese (conquistadores, also colonized the Indies after Da Gama)Dutch Small/Non-militarized groupsItalians/Russians/Scandinavians/Eastern Europe (mostly just a civilian group, ridiculed by the others for not doing anything aside from partying.... methinks they get the last laugh) This is getting to be a cool political/moral mudpit. Against a pristine Fallout-verse Hawaii. Epic. Edited September 5, 2011 by TrooperScooperMKII Link to comment Share on other sites More sharing options...
AveTruetoCaesar Posted September 5, 2011 Author Share Posted September 5, 2011 I have the idea for a single Ranger division that fly's Vertibirds. I figured they'd be the only ones dealing with the problem as the NCR is more concerned with the Legion at the moment. Also, the Mutants would live in a secret Airforce base in a Volcano on another Island. They'd have access to Artillery and advanced weapons. How'd they get there? Mutants are strong and durable, so they could have swam all the way. If there's one thing I'd like to add to the mod it would be a Tribal-run Steel Guitar radio station. I could probably find somebody on Youtube to compose a little soundtrack. Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted September 5, 2011 Share Posted September 5, 2011 I have the idea for a single Ranger division that fly's Vertibirds. I figured they'd be the only ones dealing with the problem as the NCR is more concerned with the Legion at the moment. Also, the Mutants would live in a secret Airforce base in a Volcano on another Island. They'd have access to Artillery and advanced weapons. How'd they get there? Mutants are strong and durable, so they could have swam all the way. If there's one thing I'd like to add to the mod it would be a Tribal-run Steel Guitar radio station. I could probably find somebody on Youtube to compose a little soundtrack.Getting there:NCR- arrive with the Player, a recon-en-force, elite power armor swuads in two or three vertibirds. Small, but powerful.. Only faction with working air power, aside from a big-@ss airship in the Enclave base (I can dream...) that the PC can snag on the way out, if they don't want/need to go with the NCR. Mutants- swam/rode the currents. Huge stamina. Really, they could just tie a few logs together and take turns paddling... Tribals- aboriginal (native Hawaiian) laborers, tourists (though there wouldn't be too many of those, as the islands were totally dcontrolled by the elite... maybe shipwrecked survivors during the Great War. IE a tanker crew runs aground and stays there) Enclave- a huge detachment stationed prior to the Great War. Most went off to fight for the Enclave. Few returned. That's it. Everyone else was there beforehand, descended from the people PRe-War. Link to comment Share on other sites More sharing options...
AveTruetoCaesar Posted September 5, 2011 Author Share Posted September 5, 2011 Yep, that sounds good for faction. Now, location It would be lush. With Jungles and forests abode. Maybe one area that got badly nuked, could be some sort of Ghoul oasis. Maybe a Sub-Tribe of Ghouls could live in that area. There'd be a lot more natural growing fruit in the area, and more fauna. It wouldn't be to hard to survive if you knew the right stuff. Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted September 5, 2011 Share Posted September 5, 2011 Buildings/Places: Diamondhead Crater Park- domed over a la Big MT, Enclave Airbase/Facility.http://www.planetware.com/i/photo/diamond-head-crater-waikiki-hih856.jpghttp://www.satimagingcorp.com/galleryimages/ikonos-diamondhead-hawaii.jpgIt's at the southern end of the map. Iolani Palace- historical residence of the King of Hawaii.http://www.smartdestinations.com/images/blog_images/2008/02/oahu-iolani-palace.jpgThe Capitol Building and several otehr nifty places are nearby. Look at it in Google Earth.. the whole street is begging for a Fallout mod.Pearl Harbor (of course.) Link to comment Share on other sites More sharing options...
AveTruetoCaesar Posted September 5, 2011 Author Share Posted September 5, 2011 You bet that has to be included! Perhaps the mod should also have a Propaganda Station for the remnants? Also, I think that some tribals should be slaves to the remnants. Perhaps even a high-class gentleman club (Gomorrah meets the Ultra-Luxe). And maybe there should be farms that have Pre-War animals and crops growing. Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted September 5, 2011 Share Posted September 5, 2011 Major Islands, from West to East: Nihqau- the small punctuation mark at the westernmost edge. A major military base. Good target for irrdadiation, as it's pretty far from the presumed missile defense grid, of strategic importance, and closest to the Chinese. Kauai- the agricultural area. Heavy colonial importance. O'ahu- the Europeans and Enclave's HQ. Enclave only inhabit a heavily fortified Big MT style base at Diamondhead, about 10 miles East of Pearl Harbor. Everything in between is Honolulu, divided up into European states. Obviously the single most important stretch of land. Molokai/Lanai/Maui- three clusters between O'ahu and Hawaii (the island). Important points of contention for the Europeans, if nothing else. Interestingly, a small speck off the coast of Maui (Kahoolawe) is/was a target zone for Military bombers. The WIki says that the highest point is a volcanic crater in teh center... caught my eye as a potential base, for the NCR landing. Hawaii- the big Isle. Perfect place for the Muties; closest to Mainland US, big, high mountains with active volcanoes, lots of jungle to get lost in. Link to comment Share on other sites More sharing options...
AveTruetoCaesar Posted September 5, 2011 Author Share Posted September 5, 2011 (edited) I didn't think you wanted the whole state. But then again it is around the same size as the portion of the Mojave Vanilla NV takes place in IRL, I guess you could. Who would inhabit Nihqau? Would it be an abandoned area? Or would those US Army remnants be living there? Here's some idea for the European Subfactions Edit: I didn't see your edit at first. Scratch what I said! Edited September 5, 2011 by AveTruetoCaesar Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted September 5, 2011 Share Posted September 5, 2011 Definitely going to need several worldspaces... trying to fit even O'ahu into a single map just doesn't do it justice.There are two other areas of interest on O'ahu- Marine Corps Base Hawaii (on the northern shore, opposite O'ahu) which is obviously important. Pearl Harbor itself could be divided near Ford Island- there's a spear of land separating two inlets, called west loch, center loch+east loch. One faction in control of the western island, from West loch/Ewa Beach to the western peninsula- important for the food supply in Kauai- and another from Center Loch/Ford Island to the western parts of Honolulu. Enclave has Diamondhead and a few (unseen) slave labor plantations on the eastern tip. ANother faction has the Marine Corps Base, with its harbor and resources... so, three big areas, for English/French/Spanish. I see the English in Hololulu/Ford Island, French in Western are from West Loch, Portuguese up in Marine Corps harbor, fighting Spanish for Western peninsula (Spanish/French are fighting each other north/south)so, five quadrants: Spanish----PortugueseFrench----English---EnclaveEnglish/Portuguese have the main harbors (and cities) but Spanish/French have the best access to the food supply in Kawai, plus a lot more land for farming.Enclave's got a huge, unassailable military mountain, and a few slave plantations on the southeastern tip, but aren't really doing anything."Others" Italians/Germans/Russians, what have you, are scattered throughout the settlements in all territories, forming the "civilians" (i.e. wastelander) roles. Muties are on the big one.NCR heli-camp on Kahoolawe Crater.Nuked Ghouls on Nihau."Peasant" tribals, i.e. farmers who don't do anything, are on Kauai, farming.Other tribals, i.e. the stereotypical ones, are on big Hawaii, intermingled (or opposing) mutants in jungle war. also on the islands between O'ahu and Hawaii, either "domesticated" farmers/laborers or tribal raiders, depending on how unsettled the region is...\ ...I need to make a map.... Link to comment Share on other sites More sharing options...
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