tunaisafish Posted September 12, 2011 Share Posted September 12, 2011 (edited) I thought that ContainerREF.ResetInventory did that. Never tried it though. BTW, GECK wiki is back. Edit: Yes that works, as I've witnessed that with the SafehouseRefridgerator in FNV.There's a bug in the vanilla script where you can get infinite items on the right day of the week. Edited September 12, 2011 by tunaisafish Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted September 13, 2011 Author Share Posted September 13, 2011 Perfect! Resetinteriorcell turned out not to work since the containers are in an exterior worldspace. Thanks! Link to comment Share on other sites More sharing options...
Kendo 2 Posted September 13, 2011 Share Posted September 13, 2011 Could have made an activator using the world model the leveled list is based on. Activate the item, it disables and the level item is added to the player's inventory. Just an idea for next time. :P Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted September 13, 2011 Author Share Posted September 13, 2011 That is a good idea too, cuts out the inventory window at least. Thanks all. Link to comment Share on other sites More sharing options...
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