Jump to content

Respawn Code


thetorturedbodysoul

Recommended Posts

Hi, I hope i'm posting this in the right place as i'm looking for some help on creating a respawn mod for myself. There are only a handful of respawn mods out there and seems like some work and others don't and not sure which one might work for me so I was gonna try and create my own simple respawn mod. What I want is to make sure when I clear an area(even an exterior cell) that it stays dead, no container, item, npc, or monster respawns and I have already changed the game setting of irespawncelltimer from 72 to 999999 which should I figured effectively stop cell respawns for approximately 120 or 130ish game years which should be more than alright :P. But I was wondering if this would affect monster and npc respawns(I want merchant lists to respawn but not the npcs that are dead to) or if I had to change something else as well other than the cellrespawn timer or if there was something else other than the cell respawn timer I would have to change to effect the cell as well. I'm fairly new at changing game settings themselves so I would be appreciative of any help or advice of anyone who knows about this respawn stuff. I've gotten sick of having to clear an area only to return and have new ones sprout from the corpses like zombies or have the old bodies disappear and new ones spawn like in some mods. Again any help would be appreciated and thanks in advance. :)
Link to comment
Share on other sites

Thanks so much for replying. :) I thought that setting might be like a master but strange thing seems...at least in the latest patched version(not even sure about the dlc since I don't have them yet) that if I edit the respawncelltimer no matter what I set it to some places continue to spawn creatures. Usually it's not all the creatures respawning but 2 or 3 and sometimes just 1 creature and this happens often though seems to stop sometimes after about 5 or 6 more spawns. Is there sometimes hard coding which causes spawns? This generally happens like within only 4 to 6 hours of fast traveling somewhere else and then coming back; I had set it to 120 years no respawn and the normal is 3 days but the mobs seems to spawn and appear randomly within hours. Is there something i'm missing or have they used another setting to handle spawning on top of respawning? Edited by thetorturedbodysoul
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...