mintybreath Posted September 13, 2011 Share Posted September 13, 2011 (edited) Hi everyone, I've got an issue with Geck that seems like it should be easy to fix. It really feels like I'm just missing something obvious here.. :psyduck: So when I start Geck, no render window shows up. When I load the main Fallout3.esm file, no render window shows up. When I double click (or right click and select view) on an interior world space, no render window shows up. When i click the View drop down menu, "Render Window" has no check mark next to it, so I click it. After doing so, no render window appears, and no check mark appears next to "Render Window" on the drop down menu.(Same thing If I use arrow keys, and press enter on "Render Window") So again, I feel like I'm missing something incredibly obvious, but can't seem to figure out the problem.. TES Construction Set for Morrowind loads up perfectly fine (Render window and all). A couple months ago I got a new computer, so this is the first time trying to run Geck on this computer. When I ran Geck on my old computer, I seem to remember the Render Window opening automatically on program launch. I'm running Windows 7 64 bit professional edition.. If you need any more specs of my computer feel free to ask. :ninja: P.S I wasn't sure if this post belonged in "Mod TroubleShooting", or "Fallout 3 Tech Support".. Edited September 13, 2011 by mintybreath Link to comment Share on other sites More sharing options...
agile_yoda Posted January 1, 2012 Share Posted January 1, 2012 I'm having the same issue; I can remember the last time I used the render window in the GECK, like a year and a half ago... But now I'm on a different PC and can't get a render window open. If anyone knows what's up please help... I just got done going to the effort of creating some new containers and placing some modified objects within them... now I would really like to be able to place it where I want without having to change/ override existing containers somewhere :( Link to comment Share on other sites More sharing options...
Cheeky549 Posted October 18, 2012 Share Posted October 18, 2012 (edited) I'm having the same issue but with the New Vegas version, please let me know if you find a fix for it. I was making a mod and it was working fine, but I closed it to test the mod and re-opened it and the window didn't show, and you NEED the window to do your mods and it just sucks :( I've posted this issue on Bethesda's forums so if I get a fix I'll link you guys. Edited October 18, 2012 by Cheeky549 Link to comment Share on other sites More sharing options...
Cheeky549 Posted February 21, 2013 Share Posted February 21, 2013 I'm not sure if you managed to fix this, but here's the fix: Delete the file "GECKPrefs.ini" located in *C:\Users\USERNAME\Documents\My Games\Fallout3" (windows 7) Link to comment Share on other sites More sharing options...
sigmaceti21 Posted February 5, 2014 Share Posted February 5, 2014 dont just delete "GECKPrefs.ini" but delete also "GECKCustom.ini." it works for me if I delete thos two but am running on Windows XP Link to comment Share on other sites More sharing options...
vforvic Posted February 6, 2014 Share Posted February 6, 2014 Well I might as well throw my information into the mix for future generations. If you are like me you have tweaked your ini from time to time and just deleting the ini to get back the default file is not your best choice. In many peoples case this might be best, but not for all. If you look inside GECKPrefs.ini with Notepad you will see the settings for all the Windows in the GECK. Using Render Window as an example you will see something like below. Depending on the exact window you are trying to control there might be some difference, but you should be able to read the window name in the line somewhere. Render Window X=59Render Window Y=142Render Window W=1777Render Window H=898 The X setting and Y setting correspond to screen position and W and H are for size. So X=1 and Y=1 would put the Render window in the top left corner. What can happen is the settings get set to some wild numbers like X=3000 and Y=500. Essentially the Render window is now positioned off your viewable screen. This can happen most commonly when you switch from multiple monitors to 1 monitor or change monitors or when the GECK just wants to be the GECK. Just change the X and Y position to a smaller number to get it back in view. One last thing. The View drop down menu is buggy. It won't control the Render Window at all and will open the Show/Hide Window, but not close it. Maybe other bugs, but those are the 2 that come to mind. Link to comment Share on other sites More sharing options...
Deleted6831646User Posted July 9, 2014 Share Posted July 9, 2014 Thought I would add this. How to get to your "GECKPrefs.ini" & "GECKCustom.ini." : OS:C > Users (Select your user)> Documents > My Games > FalloutNV (Fallout New Vegas, should work for Fallout 3, too) Those two files should be in there, despite how you installed your game. Thanks for fix guys, fixed my render window. Link to comment Share on other sites More sharing options...
Powermaker Posted October 7, 2019 Share Posted October 7, 2019 Well I might as well throw my information into the mix for future generations. If you are like me you have tweaked your ini from time to time and just deleting the ini to get back the default file is not your best choice. In many peoples case this might be best, but not for all. If you look inside GECKPrefs.ini with Notepad you will see the settings for all the Windows in the GECK. Using Render Window as an example you will see something like below. Depending on the exact window you are trying to control there might be some difference, but you should be able to read the window name in the line somewhere. Render Window X=59Render Window Y=142Render Window W=1777Render Window H=898 The X setting and Y setting correspond to screen position and W and H are for size. So X=1 and Y=1 would put the Render window in the top left corner. What can happen is the settings get set to some wild numbers like X=3000 and Y=500. Essentially the Render window is now positioned off your viewable screen. This can happen most commonly when you switch from multiple monitors to 1 monitor or change monitors or when the GECK just wants to be the GECK. Just change the X and Y position to a smaller number to get it back in view. One last thing. The View drop down menu is buggy. It won't control the Render Window at all and will open the Show/Hide Window, but not close it. Maybe other bugs, but those are the 2 that come to mind. All these years later and you once again are a savior, thank you sir/madam. My Cell View went missing, I could see the window opening and closing but where it was going was a mystery. Somehow my X=3169 and my Y=745 then I adjusted to your numbers and poof. I could see the window, not in the right place but i could at least see it. THANK YOU! A side question, can GECKprefs.ini be set to "Read Only" so this doesn't happen again? Link to comment Share on other sites More sharing options...
whitewolfgamingyoutube Posted June 9, 2023 Share Posted June 9, 2023 dont just delete "GECKPrefs.ini" but delete also "GECKCustom.ini." it works for me if I delete thos two but am running on Windows Well I might as well throw my information into the mix for future generations. If you are like me you have tweaked your ini from time to time and just deleting the ini to get back the default file is not your best choice. In many peoples case this might be best, but not for all. If you look inside GECKPrefs.ini with Notepad you will see the settings for all the Windows in the GECK. Using Render Window as an example you will see something like below. Depending on the exact window you are trying to control there might be some difference, but you should be able to read the window name in the line somewhere. Render Window X=59Render Window Y=142Render Window W=1777Render Window H=898 The X setting and Y setting correspond to screen position and W and H are for size. So X=1 and Y=1 would put the Render window in the top left corner. What can happen is the settings get set to some wild numbers like X=3000 and Y=500. Essentially the Render window is now positioned off your viewable screen. This can happen most commonly when you switch from multiple monitors to 1 monitor or change monitors or when the GECK just wants to be the GECK. Just change the X and Y position to a smaller number to get it back in view. One last thing. The View drop down menu is buggy. It won't control the Render Window at all and will open the Show/Hide Window, but not close it. Maybe other bugs, but those are the 2 that come to mind.Thank you so much i wasnt sure why it wasnt working i uninstalled twice and then made a clean folder since i thought the enb was an issue this fixed it for me Link to comment Share on other sites More sharing options...
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