LordSms Posted September 15, 2011 Share Posted September 15, 2011 (edited) Ok, I have been playing oblivion lately, I saw 2 or 3 crabs kinda standing in a circle doing nothing really. They kept twitching. They wouldn't move or anything. I would attack them and they wouldnt do anything but the fight music would come on. Its not just crabs, but other ai animals as well. The deer act ok most of the time running away from me as normal. The bears though, well just stand in one place. They dont roam at all or anything. They just stand there like a zombie. They do not attack me or anything. I dont know what mod has messed these animals up but something has. I will try and troubleshoot this myself but was just wanting to post on here to see if anyone might know the mod doing it. Here are the mod listings I have installed, please let me know if you see anything wrong. OH, and also, it seems like they all want to stay at this one spot. I try to push them away and they seem to go right back to the spot making them twitch. There are usually 3 crabs near that one spot and they just sit there and twitch. I push them away only for them to want to go to that same spot and repeat.−Recognised And Re-ordered Plugins Oblivion.esmMorrowind_ob.esmVersion 041Skyrim.esmAll Natural Base.esmVersion 1.3.1Cobl Main.esmVersion 1.72 Note: Do not use Tamrielic Ingredients and COBL at the same time. Mart's Monster Mod.esmVersion 3.5.5b4 Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}} CyrodiilUpgradeResourcePack.esmKvatch Rebuilt.esmVersion 1.1Unofficial Oblivion Patch.espVersion 3.2.0 Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.tesnexus.com/downloads/file.php?id=28537 Note: Recommend installing UOP Supplemental for additional fixes: http://www.tesnexus.com/downloads/file.php?id=27710 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). DLCShiveringIsles.esp Note: If using the russian GOTY edition, move this plugin before 'Unoffical Oblivion Patch.esp' to allow the UOP to make its quest fixes. See infoRUS (http://u.to/0rwuAQ) Natural_Weather_HDR_by_Max_Tael.esp Note: Original mod is heavily bugged. Make sure you are using Ryu Doppler's fixed version. Natural_Habitat_by_Max_Tael.espAll Natural.espVersion 1.3.1 Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - SI.espVersion 1.3.1 Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} Enhanced Water v2.0 ND.esp Bash Tag suggestion(s): {{BASH: C.Water}} Enhanced Water v2.0 HD.esp Bash Tag suggestion(s): {{BASH: C.Water}} Natural_Water_by_Max_Tael.espOBGE - Liquid Water.espAll Natural - Real Lights.espVersion 1.3.1 Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}} Note: Do not use with original Real Lights mod. BAKAdventurerTorch.esp Requires: OBSE 20+. ClocksOfCyrodiil.esp Note: For use with Better Cities use 'ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp' instead. Contains dirty edits: 46 ITM, 20 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Camping.espVersion 1.8Cyrodiil Economic Overhaul.espFormID Finder4.espDLCHorseArmor.esp Bash Tag suggestion(s): {{BASH: Scripts}} Contains dirty edits: 3 ITM, 0 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide DLCOrrery.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages}} Contains dirty edits: 11 ITM, 2 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide DLCVileLair.esp Contains dirty edits: 26 ITM, 1 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Incompatible with: 'Kumiko Manor' DLCMehrunesRazor.esp Contains dirty edits: 21 ITM, 15 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide DLCSpellTomes.esp Bash Tag suggestion(s): {{BASH: Relev}} Contains dirty edits: 40 ITM, 0 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Crystal Weapons and Armor.espVvardenfell_Imports.espDLCThievesDen.esp Bash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}} Contains dirty edits: 5 ITM, 135 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Cobl Glue.espVersion 1.72 Contains dirty edits: 0 ITM, 14 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Cobl Si.espVersion 1.63 Requires: Shivering Isles expansion. Cobl Tweaks.espVersion 1.44Mart's Monster Mod.espVersion 3.5.5b4 Bash Tag suggestion(s): {{BASH: Actors.AIData, Actors.AIPackages, Actors.Stats, Delev, Factions, Graphics, Invent, Names, Relations, Relev, Scripts, Stats}} Mart's Monster Mod - Additional Enemy NPC Vars.espVersion 3.5.5b4 Note: Can increase the chances of a CTD in a heavily modded game. Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. Mart's Monster Mod - Diverse Imperial Armor.espVersion 3.5.5b4Mart's Monster Mod - Diverse Creature Skins.espVersion 3.5.5b4 Note: Outdated. Update to MMM 3.7+. Mart's Monster Mod - Gems & Gem Dust.espVersion 3.5.5b4 Note: Will work with OOO 'light' but is not compatible with the 'full' installation of OOO. Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. Mart's Monster Mod - Hunting & Crafting.espVersion 3.5.5b3 Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. Mart's Monster Mod - Looting NPCs & Creatures.espVersion 3.5.5b4Mart's Monster Mod - Zombies for Body Meshes.espVersion 3.5.5b4Mart's Monster Mod - Durability & Damage.espVersion 3.5.5b4Mart's Monster Mod - Safer Roads.espVersion 3.5.5b4 Note: Remove if using 'Mart's Monster Mod - Spawn Rates - Reduced.esp', already included. Note: Remove if using 'Mart's Monster Mod - Spawn Rates Reduced Reduced.esp', already included. Note: Remove if using 'Mart's Monster Mod - Spawn Rates - Reduced Vanilla.esp', already included. Mart's Monster Mod - Foxes.espVersion 3.5.5b4Mart's Monster Mod - City Defences.espVersion 3.5.5b4 Contains dirty edits: Do not clean. "Dirty" edits are intentional and required for the mod to function. Mart's Monster Mod - Extra Wounding.espVersion 3.5.5b4MMM-Cobl.espVersion 1.69 Bash Tag suggestion(s): {{BASH: Delev, Invent}} MorrowOblivion_World Transport.espVersion 2.0AnvilBayExpansion.esp Incompatible with: Better Cities. Already included in Better Cities Anvil. Incompatible with: Open Cities Reborn. Barbada_Island.espBHC_Expanded.espVersion 1.2 Contains dirty edits: 2 ITM, 12 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Castle.Bedwyr 1.0.0.espCastleEltz.espCastleWestWeald.espVersion 0.8Castle Dragulia.espCastle_Highrock.espVersion 1.1EM_Packdonkeys.espVersion 1.1GCMansion.espKvatch Rebuilt.espVersion 2.0 Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Invent}} Contains dirty edits: 32 ITM, 2 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Kvatch Rebuilt - Leveled Guards - FCOM.esp Requires: FCOM Kvatch Rebuilt Weather Patch.espsunk ships.esp Contains dirty edits: 126 ITM, 34 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide za_bankmod.esp Note: For use with Better Cities use replacing fix for BBC. 24HrArenaAliveV2.esp Note: Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide 24HrArenaAliveV2Towers.espArena Camp.espLFox Expensive Arena Gambling.espDLCFrostcrag.esp Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}} Contains dirty edits: 73 ITM, 94 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Knights.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Contains dirty edits: 121 ITM, 257 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Castle_Knightstone.espElsweyrAnequina.esp Note: Border region restrictions must be turned off: change bBorderRegionsEnabled to 0 in Oblivion.ini or use Wrye Bash bashed patch tweak. Skyrim.espLakeview.esp Incompatible with: Shezrie's Villages. Reaper's Waterfront.esp Note: 14 ITM, 60 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide A Imperial Outpost - Fort Novi Sad.espCastle Wolfspike2.espVersion 2Salmo the Baker, Cobl.espVersion 3.08 Bash Tag suggestion(s): {{BASH: C.Owner, Names, Invent, Factions, Actors.Stats, NPC.class, Actors.AIData, Actors.AIPackages, Graphics}} Note: MAY cause CTDs. Cause uncertain despite extensive debugging. Disable if experiencing a persistant crash. Contains dirty edits: 34 ITM, 0 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide Natural_Vegetation_by_Max_Tael.esp Note: Put before Unique Landscape mods to return tree sizes there to normal. DD_JailShackles.espDungeon Actors Have Torches 1.6 CT.espExterior Actors Have Torches 1.32 CT.espGold Change II.esp Bash Tag suggestion(s): {{BASH: Names}} GoldCoinBagger.espShippingInCyrodiil_Normal_Lights_V1-1 - With Drawbridges.espStarX Vampire Deaths.esp Bash Tag suggestion(s): {{BASH: Scripts}} Border-Region-disabled.esp Note: Use .ini tweak or Wrye Bash Bashed Patch tweak instead where possible to avoid conflicts. Basic Primary Needs.espVersion 4.7MidasSpells.esp Bash Tag suggestion(s): {{BASH: Invent}} StolenItemOwnership.espNo psychic guards harder v1.2.espDark Dungeons.espVersion 1.0 Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}} Dark Dungeons - SI.espVersion 1.0 Bash Tag suggestion(s): {{BASH: C.Light, Deactivate}} Almalexia.esp Bash Tag suggestion(s): {{BASH: Graphics, NpcFaces, R.Ears}} Dogmeat Companion.espCobl Races.espVersion 1.52 Bash Tag suggestion(s): {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F, R.Description, R.Skills, R.Attributes-F, R.Attributes-M, R.ChangeSpells}} Incompatible with: bgBalancingEVCore.esp Mart's Monster Mod - Resized Races.espVersion 3.5.5b4 Bash Tag suggestion(s): {{BASH: Body-Size-M, Body-Size-F, R.Relations}} All Natural - Indoor Weather Filter For Mods.espVersion 1.3 Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}} Requires: Bashed Patch. Bashed Patch, 0.espVersion 8/28/2011 3:28:01 PM −Unrecognised Plugins Reorder these by hand using your favourite mod ordering utility. No Guard Leveling.esp Oblivion Unleveled.esp Playable Imperial Watch Armour.esp Playable Imperial Palace Armour.esp Leyawiin Northern Road.esp Adoring Fan Reskin.esp Permanent Summons.esp 5 Summons.esp DiamoksFarmingWeapons.esp BroomWeapon.esp HAZBravilFestival.espVersion 1.0 MorrowOblivion Eloth Landscape & Grass for v033.esp Edited September 15, 2011 by LordSms Link to comment Share on other sites More sharing options...
LordSms Posted September 15, 2011 Author Share Posted September 15, 2011 (edited) Ok found the problem. It was a mod called castle draculia. It was causing my wildlife to act stupid. Sorry for the post. Thanks. Sorry it wasnt Caslte Draculia doing this. Sorry about that. With some more troubleshooting I found that it is truely the mod arena expansion. Edited September 16, 2011 by LordSms Link to comment Share on other sites More sharing options...
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