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What skills/backgrounds would persons of invalidfate/j3x caliber have


vermillion73

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Hello nexus community,

 

What skills/backgrounds would have been needed to create the likes of advanced motercycle mod or enclave commander? Im already famaliar with rigging/swapping new meshes to the bones of vanilla meshes and giving them skin, exporting, opening in nifscope and applying textures. But this is about as advanced as my skills get. So for example, If I were to place an add on a recruitment board saying 'x needed for private project' What would 'x' be and what skills/backgrounds would I need to list in order to hire said 'x' person? Sorry if that sounds confusing, it just helps if I know the industry terms for the skills/backgrounds the afore mentioned very talented modders have so I can then use that information on other more specialised forums.

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