LHNX Posted September 20, 2011 Share Posted September 20, 2011 Hi everyone, I am doing gaming research, and am using the Fallout New Vegas GECK to create levels for my experiments. For one of my experiments, it would be useful if I could turn off the VATS system completely in a level, so that people can only play it in FPS mode. Does anyone know if this is at all possible? Thanks in advance! Link to comment Share on other sites More sharing options...
davidlallen Posted September 20, 2011 Share Posted September 20, 2011 I have done this in my mod The Most Dangerous Game, for one particular enemy type. In the "accuracy test" room on the first level, the target drones cannot be hit by using VATS. I did this with the following script: begin onload addformtoformlist BannedVATSTargets TDGAccuracy1 addformtoformlist BannedVATSTargets TDGAccuracy2 addformtoformlist BannedVATSTargets TDGAccuracy3 end Unfortunately, each different creature or NPC must be added to the formlist separately. If you put a base game creature or NPC into the formlist, then none of them will be targetable in VATS. For example, if you put a radscorp into the list, then no radscorp in the game will be targetable in VATS. If all of the creatures/NPCs in your level are custom ones, then you can fill the formlist with a simple script. If you have a few creatures which are standard ones, you might make copies of them in order to put them into the formlist. Link to comment Share on other sites More sharing options...
Glenstorm Posted September 20, 2011 Share Posted September 20, 2011 Hmm.. It was my belief that there was an option to turn off VATS for specific creatures from the Creature dialog itself. Link to comment Share on other sites More sharing options...
davidlallen Posted September 20, 2011 Share Posted September 20, 2011 (edited) In the Creature dialog, in the left pane there is a checkbox "No VATS Melee". I am not sure what it does, but I doubt it affects whether the player can use VATS with a ranged weapon. Is there some other checkbox you have found? Edited September 20, 2011 by davidlallen Link to comment Share on other sites More sharing options...
Glenstorm Posted September 20, 2011 Share Posted September 20, 2011 Nah that's the one. I just remembered seeing something related to VATS in the dialog. Thanks for clarifying. Link to comment Share on other sites More sharing options...
LHNX Posted September 21, 2011 Author Share Posted September 21, 2011 Ok, thanks! I only have a few enemies in the level so I'll probably be able to manage it with your script :) Link to comment Share on other sites More sharing options...
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