cyberloader Posted September 20, 2011 Share Posted September 20, 2011 Hi, could someone please tell me if this stack of mods will actually play together: FOMM + FOSE (but not FOIP as some of these mods are newer). 5 x DLC DIMONIZED TYPE3 female bodyFelloutMarts Mutant Mod - RC 61FWE - FO3 Wanderers Edition + (T3TForFWE & FWE Alternate Start Redux)Fallout 3 Project Beauty HDChildren of the Wasteland- Enhanced Playable ChildrenEVE - Energy Visuals EnhancedMini Hideout - Player Home - KatanasUnderground_Hideout_DLCRR_Companion_Vault_MasterJessi_V4_Beta_4_-_CompletZooming_Scoped_WeaponskikaiEquipment_v2Dynamic_WeatherEnhanced_Night_Sky Have I chosen mods that are sure to conflict? Am I missing some great mods? Any advice is welcome :o) Link to comment Share on other sites More sharing options...
cyberloader Posted September 20, 2011 Author Share Posted September 20, 2011 I should probably add CRAFT, CALIBR and xCALIBR. Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted September 21, 2011 Share Posted September 21, 2011 Without FOIP, I don't think so.MMM, FWE, PB and EVE will not work well together without some kind of compatibility patches like FOIP provides. I should probably add CRAFT, CALIBR and xCALIBR. Yep, CRAFT and CALIBR are requirements for FWE :) Link to comment Share on other sites More sharing options...
cyberloader Posted September 21, 2011 Author Share Posted September 21, 2011 Then I will try FOIP for those, thank you. Link to comment Share on other sites More sharing options...
GuRPeR707 Posted September 22, 2011 Share Posted September 22, 2011 (edited) Hi, could someone please tell me if this stack of mods will actually play together: FOMM + FOSE (but not FOIP as some of these mods are newer). 5 x DLC DIMONIZED TYPE3 female bodyFelloutMarts Mutant Mod - RC 61FWE - FO3 Wanderers Edition + (T3TForFWE & FWE Alternate Start Redux)Fallout 3 Project Beauty HDChildren of the Wasteland- Enhanced Playable ChildrenEVE - Energy Visuals EnhancedMini Hideout - Player Home - KatanasUnderground_Hideout_DLCRR_Companion_Vault_MasterJessi_V4_Beta_4_-_CompletZooming_Scoped_WeaponskikaiEquipment_v2Dynamic_WeatherEnhanced_Night_Sky Have I chosen mods that are sure to conflict? Am I missing some great mods? Any advice is welcome :o) I just finished installing 100+ mods on mine. Check out my load order: (Actually its not the real load order b/c I used MasterUpdate) Fallout3.esmCRAFT.esmCALIBR.esmFOOK2 - Main.ESMEVE.esmxCALIBR.esmxCALIBRuniverse.esmFO3 Wanderers Edition - Main File.esmCompanion Core.esmRobCo Certified v2.esmMart's Mutant Mod.esmStreetLights.esmRTS NW.esmBunker72 v3.esmFortFreeway.esmlofi_creature_x2.espSlowmotionBulletFlybyInVats.espFO3 Wanderers Edition - Alternate Travel.espSuperJump2x.espWater_Tower_Hideout_byOrophin.espTecVault.espSolace.espUndergroundHideout.espMiniHideout.espRTS Camp.espCamp BluePrints.espMegaton Tweaks 1.28 (no podium).espThe Groovatron.espxCALIBRuniverse.espCALIBRxMerchant.espTactical Weapons by gRs Frederyck.espAlexScorpion's and Weijiesen's Smoking Fun.espDragonskin Tactical Outfit.espDragonskinBonusPack.espPlaceable Equipment.espZL-ACR.esptelescope_quest_fdt.espVashDeagleV5.espBlackWolf Backpack.espBlackWolf Backpack - Vendor Script Replenish.espBlackWolf Backpack - Blank's Container Patch.espB72v3 Clutterfree.espB72v3-02.espB72v3-03.espBTBearTrap-EN.espChuck Norris as stranger.espAddEmptyNukaBottle.espDestructibles.espHouseholdTeleporter.espblanket.espsilverstandard.espCyber-Enhancements.espDarNifiedUIF3.espCONELRAD 640-1240.espmutantradio.espGreys_DramaRadio.espRivenRadioMP3only.espHamadaRadioStation.espRadio Dexter 85.22 FM.espRadio Dexter 85.22 FM english.espBA_WastelandRestoration.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities.espFOOK2 - Main.espFO3 Wanderers Edition - Main File.espEVE.espCRAFT - Activation Perk.espCASM.espWeaponModKits.espWMKAA12Shotgun.espRobCo Certified v2 FWE.espRobCo Certified v2 EVE.espBuildableBots v0.3a.espMart's Mutant Mod.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Zones Respawn.espNot alone in the Wasteland anymore.espRTS NW - Volume 1st.espRTS NW - Volume 2nd.espRTS NW - Volume 3rd.espRTS NW - Volume 4 Stone.espFarmingBob.espFOOK2 - Main [Hotfix].espEVE - FWE Master Release.espWeaponModKits - FWE Master Release.espEVE - FWE with WeaponModKits.espEVE - FWE Master Release (pulse fix).espMart's Mutant Mod - FWE Master Release.espMMM, FOOK2.espFireLightFix.espRealistic Interior Lighting.espFellout-Full.espTheRoadWarriorWeatherCycler.espCombat Enhanced-Tactics.espCombatEnhanced-Package v02.espVATS Normal Weapon Degradation.espSniperZooming.esplo-fi_solidworld.esplo-fi_combat_x3.espCALIBR Ammo Schematics - CRAFT.espDree Perks.espdD - Enhanced Blood Main.espMax Level 99 V2.espWastelandMastery.espHokuto Shinken.espUPP - Pack 1.espUPP - Pack 2.espUPP - Experience Perks.espEx Libris - PreWar Book Titles.espF3UmpaAnimation.espAutoGates.espStealth Kills Enabled.espsc_buying_slaves.espsc_slaves_stick_around.espsc_slaves_stick_around_original_mezz.espLED pipboy light amber extended.espRealFragGrenade3.espExplosive Explosives v1.3.espAuto Aim Fix v1.1.espLevel 2 Some More Color.espkikaiEquipment.esptacticalAmmo.espM.espMPammo.esplo-fi_levellists.espUPP - Quest Perks.espPlaceable Lights Basic Edition v2.1.espPlaceable Lights rts resource.esp Total active plugins: 128Total plugins: 166 Edited September 22, 2011 by GuRPeR707 Link to comment Share on other sites More sharing options...
AlfredTetzlaff Posted September 23, 2011 Share Posted September 23, 2011 I just finished installing 100+ mods on mine. Check out my load order: (Actually its not the real load order b/c I used MasterUpdate)*snip* I see, you probably will be in a lot of Pain in the long run. FOOK2 and FWE are not compatible and probably never will be.And btw, Master Update does not change your load order.Good Luck ;) Link to comment Share on other sites More sharing options...
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