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Companion stops following at the start of combat.


Sqiurmo

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Okay, everytime I enter combat, my companions both stop following me and just stand there perfectly still with no gun in hand. I have no clue how to fix this, but if one of my mods has something to do with it, I'll post my mod order here:

 

FalloutNV.esm

IWS-Core.esm

OWNB - Open World.esm

SpeedyResources.esm

Companion Share & Recruit.esm

More Perks.esm

More Perks for Companions.esm

Caliber.esm

WARZONES - Misanthropy Pure.esm

EnergyShield.esm

Afterschool Special.esm

Halo Armor.esp

IWS-Core-Patrols.esp

IWS-Core-Guards.esp

IWS-Core-Civilians.esp

IWS-AS-MedSpawns.esp

GameSettings.esp

Clanf_BT.esp

Wasteland Defense.esp

Readius_NV.esp

noautoaim.esp

NV Companions Use Ammo v5.esp

No Laser Ash - No Plasma Goo - v1.esp

OWNB - Red Canyon Overhaul.esp

DK_BulletTime_NV.esp

derp0-51.esp

Tactical Squad.esp

FalloutNVCheatTerminal.esp

Companion Share & Recruit Companions.esp

AG Weapon Reload Speed.esp

Weapon Mod Expansion.esp

More Perks for Companions Update.esp

StopBeatrix2.esp

StopBeatrix.esp

More Perks Update.esp

The Mod Configuration Menu.esp

Ahzteks Weapon Overhaul.esp

Ahzteks Impact Data (Optional).esp

Ahzteks Muzzle Flashes (Optional).esp

aaaJNFSniperZooming.esp

MAD - Day of the Dead.esp

Reactive People - Ultimatum.esp

EnergyShield_NV.esp

Seeker Armor.esp

Seeker Armor Briefcase.esp

HumanTrafficing.esp

TranquilizerRifle.esp

Leif-213.esp

Train-084.esp

Both the last ones are my own personal mods that only add 2 new characters to the game. This bug was happening before I had it.

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My guess would be to start with mods that fool with default companions and see how things go.

Meaning, disable them and experiment from a presaved branch game.

 

A suggestion. Rather than fuss with tweaking default companions in the game to 'perfection' take a look at Willow and Wendy companion mods.

All I'm doing with my default companions is tweaking their appearance body and face via mods that make two of them their own 'race'.

I suspect your trying to do too much with companion mods in that load out.

 

Has to be some script conflict.

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