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Cheyenne Mountain Mod


Rafael09ED

  

3 members have voted

  1. 1. Should this mod require DLCs?

    • Lonesome Road & Old World Blues DLCs
    • Lonesome Road DLC Only
      0
    • Old World Blues DLC Only
      0
    • No DLCs


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Hello, I am making a mod where the courier will travel to Cheyenne Mountain and the area surrounding it.

If This ends up with a scrip, there are some possible ideas:

1). You will travel into the base and will stop the automated system from attacking the world with robots and nukes.

2). There is a technical faction in the base, maybe have the remnants of NORAD - Thanks to McclaudEagle for the Idea

3). Travel into the international space station, and onto the moon.

4). Normal people vs Feral ghouls

Any other ideas are welcome!

Will be using : Monster Mod and Speedy Resources, both free mods.

 

I am looking for modelers, and maybe scripters (for a possible main quest).

It will be Noncanon

I am hoping that I can have new content and not end up like Angle Park (A DLC sized mod that was removed due to possible assets from Fallout 3 and it's DLCs (based of of what I saw))

 

If enough people request otherwise, the player will need to have Old World Blues and Lonesome Road.

 

9/23/2011 - This Mod is a WIP.

Edited by Rafael09ED
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what is the mod going to be like??

what is it going to feature??

 

if it's going to be an area like in Honest Hearts, which is mostly nature with tribal settings, than there is no need to use OWB or LR

however, if you are planning on a scientific environment, than OWB may be a good base to start with, or at least a nice addition

 

furthermore, i think you should provide more information before you can expect people to sign up to help you, or even to make suggestions, because right now it's all in the blue

 

best of luck, hope this will work for you, and i hope to see this project rising and taking shape

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