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LOD mesh/ texture issue


Crisb92

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As the attached screenshot shows, in the middle distance there is a sheer cliff-like piece of land covered in brown/ black mush. This resolves itself as I approach with a noticeable pause and drop in fps. I am guessing it has something to do with it being the end of the cell.

 

 

 

What I want to know:

What caused this, has anyone experienced something similar?

What can be done to fix it?

 

I do use the LOD replacers, may be outdated as I downloaded them a while back.

 

Thanks for any responses,

 

Cris.

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