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muzzle flash shader sticks to skin


NiaTahl

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I'm getting this problem for a while now and couldn't find any solution to it so far.

 

Whenever my character fires a weapon, part of the muzzle flashes shader effect sticks to my characters skin making it glow reddish like this

 

It only occurs indoors and only affects mesh parts with the SF_WINDOW_ENVIRONMENT_MAPPING shader flag

 

 

Any ideas what might be causing this?

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