sdfgsdjfasdjk Posted September 24, 2011 Share Posted September 24, 2011 hello, i haven;t been playing much recently, but decided to play more since LR came out so i started a new char and i;ve noticed strange lightining issues in few interiors regardless of its mod added (awop firetooth caverns) or interior from base game (repconn basement) to see what i mean please see this picture: http://img691.imageshack.us/img691/3881/screenshot264.pngit's like half of the textures got correct lightning and half not and it keep blinking when i turn around. has anyone encountered this or see any mod on the list that could cause it ? my mod list: http://pastebin.com/raw.php?i=3sbcFwe3i tried to disable the obvious suspects, but it wastn any of: Nskies, EVE, NVInteriors, Electrocity, dustydistance before you start making comments about the amount of mods, most of them are merged into bashed patch; active mods are under 100 and with mods like wme project nevada more perks wme pmt etc which each consist of 5-10 esps the real number is somewhere around 50. on top of that i finished the game and all dlc's prior to LR with this load order at least twice without any major hiccups. however unchecking LR and and loading the savegame produces same distorted ligtning issue. thanks for any suggestion! Link to comment Share on other sites More sharing options...
sdfgsdjfasdjk Posted September 24, 2011 Author Share Posted September 24, 2011 solved - for some unknown reason Specular Effects got turned off in the ini files, once i re-enabled it the lightning issues disappeared Link to comment Share on other sites More sharing options...
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